re-add "abstract horse" attribute logic

This commit is contained in:
granny
2023-03-22 05:21:04 -07:00
parent 798472879a
commit 9cda2e740b
8 changed files with 345 additions and 77 deletions

18
TODO.md
View File

@@ -5,15 +5,15 @@
- [ ] OPTIONAL: custom damage type instead of magic for scissors & stone cutter patch
- [x] flip the boolean in the "display names from item forms of entities to entities" patch to keep feature parity with vanilla
- [ ] uncomment if conditions when including Pufferfish
- [ ] entity attributes patch
- [ ] re-implement options for camel
- [ ] re-implement options for donkey
- [ ] re-implement options for horse
- [ ] re-implement options for llama
- [ ] re-implement options for mule
- [ ] re-implement options for skeleton horse
- [ ] re-implement options for trader llama
- [ ] re-implement options for zombie horse
- [x] entity attributes patch
- [x] re-implement options for camel
- [x] re-implement options for donkey
- [x] re-implement options for horse
- [x] re-implement options for llama
- [x] re-implement options for mule
- [x] re-implement options for skeleton horse
- [x] re-implement options for trader llama
- [x] re-implement options for zombie horse
### once above is complete:
- [ ] make announcement about changes