3in1: Update Upstream, Remove useless patches, Fix cramming/colliding bug

This commit is contained in:
William Blake Galbreath
2019-07-29 20:53:47 -05:00
parent 75774b7422
commit 9db1fe9d28
75 changed files with 421 additions and 1452 deletions

View File

@@ -0,0 +1,37 @@
From 79e01bbeefe94343e21159ad58547e0af028ea5b Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 5 May 2019 12:58:19 -0500
Subject: [PATCH] Implement LivingEntity safeFallDistance
---
.../java/org/bukkit/entity/LivingEntity.java | 16 ++++++++++++++++
1 file changed, 16 insertions(+)
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index a78f390d7..f47a6869f 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -681,4 +681,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
boolean isHandRaised();
// Paper end
+
+ // Purpur start
+ /**
+ * Gets the distance (in blocks) this entity can safely fall without taking damage
+ *
+ * @return Safe fall distance
+ */
+ float getSafeFallDistance();
+
+ /**
+ * Set the distance (in blocks) this entity can safely fall without taking damage
+ *
+ * @param safeFallDistance Safe fall distance
+ */
+ void setSafeFallDistance(float safeFallDistance);
+ // Purpur end
}
--
2.20.1