3in1: Update Upstream, Remove useless patches, Fix cramming/colliding bug

This commit is contained in:
William Blake Galbreath
2019-07-29 20:53:47 -05:00
parent 75774b7422
commit 9db1fe9d28
75 changed files with 421 additions and 1452 deletions

View File

@@ -0,0 +1,29 @@
From 2fae1badaf27a72abd830879c8624fddbc749eb3 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Wed, 29 May 2019 23:38:50 -0500
Subject: [PATCH] Add village raid spawn reason
---
.../java/org/bukkit/event/entity/CreatureSpawnEvent.java | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
index 17aa6722b..323322510 100644
--- a/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
+++ b/src/main/java/org/bukkit/event/entity/CreatureSpawnEvent.java
@@ -95,6 +95,12 @@ public class CreatureSpawnEvent extends EntitySpawnEvent {
* When a zombie is spawned to invade a village
*/
VILLAGE_INVASION,
+ // Purpur start
+ /**
+ * When an entity is spawned to raid a village
+ */
+ VILLAGE_RAID,
+ // Purpur end
/**
* When an animal breeds to create a child
*/
--
2.20.1