mirror of
https://github.com/PurpurMC/Purpur.git
synced 2026-02-21 10:27:44 +01:00
drop patches
This commit is contained in:
@@ -1,37 +0,0 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: William Blake Galbreath <blake.galbreath@gmail.com>
|
||||
Date: Wed, 3 Jul 2019 23:58:31 -0500
|
||||
Subject: [PATCH] Disable loot drops on death by cramming
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
index ed11d49f27fdb85f3682b0b79ec4d1fb68ef0466..5ae294293cd9d813e22d251e567d1fc0929edc49 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
@@ -1704,8 +1704,10 @@ public abstract class LivingEntity extends Entity {
|
||||
|
||||
this.dropEquipment(); // CraftBukkit - from below
|
||||
if (this.shouldDropLoot() && this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) {
|
||||
+ if (!(source == DamageSource.CRAMMING && level.purpurConfig.disableDropsOnCrammingDeath)) { // Purpur
|
||||
this.dropFromLootTable(source, flag);
|
||||
this.dropCustomDeathLoot(source, i, flag);
|
||||
+ } // Purpur
|
||||
}
|
||||
// CraftBukkit start - Call death event
|
||||
org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
|
||||
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
|
||||
index b9257b444a9fae83cd42757eec84559185fe4971..1533c1a126b4602db25772662d313d5b0b4eab15 100644
|
||||
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
|
||||
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
|
||||
@@ -215,6 +215,11 @@ public class PurpurWorldConfig {
|
||||
});
|
||||
}
|
||||
|
||||
+ public boolean disableDropsOnCrammingDeath = false;
|
||||
+ private void miscGameplayMechanicsSettings() {
|
||||
+ disableDropsOnCrammingDeath = getBoolean("gameplay-mechanics.disable-drops-on-cramming-death", disableDropsOnCrammingDeath);
|
||||
+ }
|
||||
+
|
||||
public boolean farmlandGetsMoistFromBelow = false;
|
||||
private void farmlandSettings() {
|
||||
farmlandGetsMoistFromBelow = getBoolean("blocks.farmland.gets-moist-from-below", farmlandGetsMoistFromBelow);
|
||||
Reference in New Issue
Block a user