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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@bc0c3d88 Promote build channel to STABLE PaperMC/Paper@e90c034f Finalize unpick migration (#13463) PaperMC/Paper@94d0c97a Don't try to save scoreboard if there is no world loaded (#13471)
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@@ -139,11 +139,11 @@
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+ // Purpur end - Smooth snow accumulation
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BlockState blockState1 = blockState.setValue(SnowLayerBlock.LAYERS, layersValue + 1);
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Block.pushEntitiesUp(blockState, blockState1, this, heightmapPos);
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, heightmapPos, blockState1, 3, null); // CraftBukkit
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, heightmapPos, blockState1, Block.UPDATE_ALL, null); // CraftBukkit
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+ } // Purpur - Smooth snow accumulation
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}
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} else {
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, heightmapPos, Blocks.SNOW.defaultBlockState(), 3, null); // CraftBukkit
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, heightmapPos, Blocks.SNOW.defaultBlockState(), Block.UPDATE_ALL, null); // CraftBukkit
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@@ -1070,7 +_,7 @@
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poiType -> poiType.is(PoiTypes.LIGHTNING_ROD),
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blockPos -> blockPos.getY() == this.getHeight(Heightmap.Types.WORLD_SURFACE, blockPos.getX(), blockPos.getZ()) - 1,
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