Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@cfe3ad1 Updated Upstream (Bukkit/CraftBukkit/Spigot)
PaperMC/Paper@02b5ec4 fix 2 more migration issues
This commit is contained in:
William Blake Galbreath
2022-06-09 23:54:39 -05:00
parent 17ea327e08
commit a214265592
13 changed files with 38 additions and 38 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 31fe4b148ded17e6a76bae1dabee3850cc635208..ab262c53bd45c4ca2d2942aee20cfbac1b313678 100644
index d3624f5a4e3ab9f09d1588a648acba6920e95cfc..f9df95b189318f08c42bb120c4fa815fc47683ac 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -774,9 +774,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -777,9 +777,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
if (flag1) {