Updated Upstream (Paper & Pufferfish)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paperr@41263d9 [ci skip] Update paperweight to 1.3.4
PaperMC/Paperr@3109dd8 Updated Upstream (Bukkit/CraftBukkit) (#7428)
PaperMC/Paperr@17eb884 Use a CHM for StructureTemplate.Pallete cache
PaperMC/Paperr@f79c0da Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paperr@2121aed Rebuild patches

Pufferfish Changes:
pufferfish-gg/Pufferfishr@9aa81a5 Update Upstream (Paper)
pufferfish-gg/Pufferfishr@809bd9f Update Upstream (Paper)
pufferfish-gg/Pufferfishr@f053fd3 Update Upstream (Paper)
pufferfish-gg/Pufferfishr@5bf8730 Update Upstream (Paper)
pufferfish-gg/Pufferfishr@c4a780f Update Upstream (Paper)
pufferfish-gg/Pufferfishr@99a590b Fix lightning
pufferfish-gg/Pufferfishr@3e75ff0 Updated Upstream (Paper)
pufferfish-gg/Pufferfishr@110966e Updated Upstream (Paper)
pufferfish-gg/Pufferfishr@b6b58c4 Update Upstream (Paper misc-perf branch)
This commit is contained in:
BillyGalbreath
2022-02-01 07:49:14 -06:00
parent cef3815b3d
commit a21f907ced
30 changed files with 142 additions and 141 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index cd01b2f06b0dd34c3261d84beead96bba76cf825..2f8efdd72ee3ef12ce8223b73281f4170ad1bbf1 100644
index 2d2c1ac2c40605e9a6228c81e5e50a31a3e2c4af..ec3dcaff9406182b62d975d733ec572531cd1386 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -765,9 +765,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
@@ -768,9 +768,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * paperConfig.skeleHorseSpawnChance && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
if (flag1) {