Projectile offset config

This commit is contained in:
YouHaveTrouble
2025-01-11 18:14:02 -08:00
committed by granny
parent 01ca32a564
commit af0797220e
9 changed files with 90 additions and 125 deletions

View File

@@ -12,6 +12,15 @@
if (projectile.isEmpty()) {
return false;
} else {
@@ -38,7 +_,7 @@
} else {
List<ItemStack> list = draw(stack, projectile, player);
if (level instanceof ServerLevel serverLevel && !list.isEmpty()) {
- this.shoot(serverLevel, player, player.getUsedItemHand(), stack, list, powerForTime * 3.0F, 1.0F, powerForTime == 1.0F, null);
+ this.shoot(serverLevel, player, player.getUsedItemHand(), stack, list, powerForTime * 3.0F, (float) serverLevel.purpurConfig.bowProjectileOffset, powerForTime == 1.0F, null); // Purpur - Projectile offset config
}
level.playSound(
@@ -89,7 +_,7 @@
public InteractionResult use(Level level, Player player, InteractionHand hand) {
ItemStack itemInHand = player.getItemInHand(hand);

View File

@@ -0,0 +1,11 @@
--- a/net/minecraft/world/item/CrossbowItem.java
+++ b/net/minecraft/world/item/CrossbowItem.java
@@ -70,7 +_,7 @@
ItemStack itemInHand = player.getItemInHand(hand);
ChargedProjectiles chargedProjectiles = itemInHand.get(DataComponents.CHARGED_PROJECTILES);
if (chargedProjectiles != null && !chargedProjectiles.isEmpty()) {
- this.performShooting(level, player, hand, itemInHand, getShootingPower(chargedProjectiles), 1.0F, null);
+ this.performShooting(level, player, hand, itemInHand, getShootingPower(chargedProjectiles), (float) level.purpurConfig.crossbowProjectileOffset, null); // Purpur - Projectile offset config
return InteractionResult.CONSUME;
} else if (!player.getProjectile(itemInHand).isEmpty()) {
this.startSoundPlayed = false;

View File

@@ -0,0 +1,11 @@
--- a/net/minecraft/world/item/EggItem.java
+++ b/net/minecraft/world/item/EggItem.java
@@ -26,7 +_,7 @@
if (level instanceof ServerLevel serverLevel) {
// CraftBukkit start
// Paper start - PlayerLaunchProjectileEvent
- final Projectile.Delayed<ThrownEgg> thrownEgg = Projectile.spawnProjectileFromRotationDelayed(ThrownEgg::new, serverLevel, itemInHand, player, 0.0F, EggItem.PROJECTILE_SHOOT_POWER, 1.0F);
+ final Projectile.Delayed<ThrownEgg> thrownEgg = Projectile.spawnProjectileFromRotationDelayed(ThrownEgg::new, serverLevel, itemInHand, player, 0.0F, EggItem.PROJECTILE_SHOOT_POWER, (float) serverLevel.purpurConfig.eggProjectileOffset); // Purpur - Projectile offset config
com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent event = new com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent((org.bukkit.entity.Player) player.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemInHand), (org.bukkit.entity.Projectile) thrownEgg.projectile().getBukkitEntity());
if (event.callEvent() && thrownEgg.attemptSpawn()) {
if (event.shouldConsume()) {

View File

@@ -1,5 +1,14 @@
--- a/net/minecraft/world/item/EnderpearlItem.java
+++ b/net/minecraft/world/item/EnderpearlItem.java
@@ -24,7 +_,7 @@
if (level instanceof ServerLevel serverLevel) {
// CraftBukkit start
// Paper start - PlayerLaunchProjectileEvent
- final Projectile.Delayed<ThrownEnderpearl> thrownEnderpearl = Projectile.spawnProjectileFromRotationDelayed(ThrownEnderpearl::new, serverLevel, itemInHand, player, 0.0F, EnderpearlItem.PROJECTILE_SHOOT_POWER, 1.0F);
+ final Projectile.Delayed<ThrownEnderpearl> thrownEnderpearl = Projectile.spawnProjectileFromRotationDelayed(ThrownEnderpearl::new, serverLevel, itemInHand, player, 0.0F, EnderpearlItem.PROJECTILE_SHOOT_POWER, (float) serverLevel.purpurConfig.enderPearlProjectileOffset); // Purpur - Projectile offset config
com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent event = new com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent((org.bukkit.entity.Player) player.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemInHand), (org.bukkit.entity.Projectile) thrownEnderpearl.projectile().getBukkitEntity());
if (event.callEvent() && thrownEnderpearl.attemptSpawn()) {
if (event.shouldConsume()) {
@@ -44,6 +_,7 @@
0.4F / (level.getRandom().nextFloat() * 0.4F + 0.8F)
);

View File

@@ -0,0 +1,11 @@
--- a/net/minecraft/world/item/SnowballItem.java
+++ b/net/minecraft/world/item/SnowballItem.java
@@ -26,7 +_,7 @@
// CraftBukkit start - moved down
if (level instanceof ServerLevel serverLevel) {
// Paper start - PlayerLaunchProjectileEvent
- final Projectile.Delayed<Snowball> snowball = Projectile.spawnProjectileFromRotationDelayed(Snowball::new, serverLevel, itemInHand, player, 0.0F, SnowballItem.PROJECTILE_SHOOT_POWER, 1.0F);
+ final Projectile.Delayed<Snowball> snowball = Projectile.spawnProjectileFromRotationDelayed(Snowball::new, serverLevel, itemInHand, player, 0.0F, SnowballItem.PROJECTILE_SHOOT_POWER, (float) serverLevel.purpurConfig.snowballProjectileOffset); // Purpur - Projectile offset config
com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent event = new com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent((org.bukkit.entity.Player) player.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemInHand), (org.bukkit.entity.Projectile) snowball.projectile().getBukkitEntity());
if (event.callEvent() && snowball.attemptSpawn()) {
player.awardStat(Stats.ITEM_USED.get(this));

View File

@@ -0,0 +1,11 @@
--- a/net/minecraft/world/item/ThrowablePotionItem.java
+++ b/net/minecraft/world/item/ThrowablePotionItem.java
@@ -23,7 +_,7 @@
ItemStack itemInHand = player.getItemInHand(hand);
if (level instanceof ServerLevel serverLevel) {
// Paper start - PlayerLaunchProjectileEvent
- final Projectile.Delayed<ThrownPotion> thrownPotion = Projectile.spawnProjectileFromRotationDelayed(ThrownPotion::new, serverLevel, itemInHand, player, -20.0F, PROJECTILE_SHOOT_POWER, 1.0F);
+ final Projectile.Delayed<ThrownPotion> thrownPotion = Projectile.spawnProjectileFromRotationDelayed(ThrownPotion::new, serverLevel, itemInHand, player, -20.0F, PROJECTILE_SHOOT_POWER, (float) serverLevel.purpurConfig.throwablePotionProjectileOffset); // Purpur - Projectile offset config
com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent event = new com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent((org.bukkit.entity.Player) player.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemInHand), (org.bukkit.entity.Projectile) thrownPotion.projectile().getBukkitEntity());
if (event.callEvent() && thrownPotion.attemptSpawn()) {
if (event.shouldConsume()) {

View File

@@ -0,0 +1,11 @@
--- a/net/minecraft/world/item/TridentItem.java
+++ b/net/minecraft/world/item/TridentItem.java
@@ -90,7 +_,7 @@
// stack.hurtWithoutBreaking(1, player); // CraftBukkit - moved down
if (tridentSpinAttackStrength == 0.0F) {
Projectile.Delayed<ThrownTrident> tridentDelayed = Projectile.spawnProjectileFromRotationDelayed( // Paper - PlayerLaunchProjectileEvent
- ThrownTrident::new, serverLevel, stack, player, 0.0F, 2.5F, 1.0F
+ ThrownTrident::new, serverLevel, stack, player, 0.0F, 2.5F, (float) serverLevel.purpurConfig.tridentProjectileOffset // Purpur - Projectile offset config
);
// Paper start - PlayerLaunchProjectileEvent
com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent event = new com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent((org.bukkit.entity.Player) player.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack), (org.bukkit.entity.Projectile) tridentDelayed.projectile().getBukkitEntity());