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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@9b9de827 Update Alternate Current patch to v1.9.1 (#12115) PaperMC/Paper@c62252e1 Add lore content guard (#12116) PaperMC/Paper@40416784 [ci/skip] Mention missing World#regenerateChunk implementation in jd (#12109) PaperMC/Paper@a6e82d90 [ci/skip] Clarify getChunkAtAsyncUrgently javadocs (#12125) PaperMC/Paper@cb25c0cf [ci/skip] Fix annotation fields used in NMS getBukkitEntity (#12120) PaperMC/Paper@00701267 [ci/skip] improvement example in javadoc for DatapackRegistrar (#12122) PaperMC/Paper@608f004a add method on ItemStack to edit pdc (#12022) PaperMC/Paper@7bee9971 Cleanup damage source a bit (#12106) PaperMC/Paper@b9023b5d Add EntityAttemptSmashAttackEvent (#12113) PaperMC/Paper@a3781ff3 Separate tick count to ensure vanilla parity (#12077) PaperMC/Paper@2a4a1154 Add EntityEquipmentChangedEvent (#12011) PaperMC/Paper@06f96dd6 Improvement in /plugins command (#12121) PaperMC/Paper@28d07dc5 use correct spigot plugin count PaperMC/Paper@60394c5b Fix PlayerReadyArrowEvent cancellation desync (#12111) PaperMC/Paper@b27e11cc Fix bad world to chunk coordinate example in javadocs (#12131) PaperMC/Paper@88cdd220 Fixup luck and random implementation in CB loot-tables (#11926) PaperMC/Paper@84609dc0 Don't auto-create any brig redirects (#11954) PaperMC/Paper@8eb8e44a Allow For Default Titles in InventoryView Builders (#12013)
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@@ -5,10 +5,10 @@ Subject: [PATCH] Implement elytra settings
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diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java
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index d1f7da0f4adc4609247c349d7ccdb0e6bba9b8f8..6de5f527c018201d874e06a45c9509fa12125766 100644
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index 893a1448bca5e06a7ebb42eed20899dbe0732006..4388a1e3d409a55cffd66fc32cae8753c39dd064 100644
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--- a/net/minecraft/world/entity/LivingEntity.java
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+++ b/net/minecraft/world/entity/LivingEntity.java
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@@ -3595,7 +3595,18 @@ public abstract class LivingEntity extends Entity implements Attackable {
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@@ -3613,7 +3613,18 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (i1 % 2 == 0) {
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List<EquipmentSlot> list = EquipmentSlot.VALUES.stream().filter(slot -> canGlideUsing(this.getItemBySlot(slot), slot)).toList();
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EquipmentSlot equipmentSlot = Util.getRandom(list, this.random);
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