Add missing option for player cramming

This commit is contained in:
William Blake Galbreath
2021-07-03 10:28:04 -05:00
parent c69c0bcadf
commit b1a0ea61ab
110 changed files with 419 additions and 399 deletions

View File

@@ -30,10 +30,10 @@ index 5c82dd279fc3a5847e2e0ed6c9cf9e70acfb3bff..c123e723d4fc3202eb7a4c74a356ffcd
if (human) {
// PAIL: Be sure to drag all this code from the EntityHuman subclass each update.
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index b12404430997b17139324aef7ea61cc56682c51f..5b056cd60d13100980f50b56217207e160562701 100644
index a9fd8ebf763b379a203c17a54fce5e841249d5ca..8d3f8d49cef5e1699299e24bc856ae2c37d1169a 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -297,6 +297,7 @@ public class PurpurWorldConfig {
@@ -298,6 +298,7 @@ public class PurpurWorldConfig {
public boolean teleportIfOutsideBorder = false;
public boolean totemOfUndyingWorksInInventory = false;
public boolean playerFixStuckPortal = false;
@@ -41,7 +41,7 @@ index b12404430997b17139324aef7ea61cc56682c51f..5b056cd60d13100980f50b56217207e1
private void playerSettings() {
idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick);
idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities);
@@ -309,6 +310,7 @@ public class PurpurWorldConfig {
@@ -311,6 +312,7 @@ public class PurpurWorldConfig {
teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);