Add missing option for player cramming

This commit is contained in:
William Blake Galbreath
2021-07-03 10:28:04 -05:00
parent c69c0bcadf
commit b1a0ea61ab
110 changed files with 419 additions and 399 deletions

View File

@@ -38,10 +38,10 @@ index ad095c6bc7e00d286c83e37f84d8ed5d4a2c6881..1d1723873be1ec61c34e22e4f709f207
return InteractionResultHolder.fail(itemstack);
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index b33f637908ca086efdd1a474043a1258c821d99a..926ea7e06b3d006bb29651a4772c731f96defdcd 100644
index 137f7149647aee2f94b670159bccd8068b807f62..84c0b76e1cf7af8e78af7af6444a14783eeb4313 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -340,6 +340,8 @@ public class PurpurWorldConfig {
@@ -341,6 +341,8 @@ public class PurpurWorldConfig {
public boolean playersSkipNight = true;
public double playerCriticalDamageMultiplier = 1.5D;
public boolean playerBurpWhenFull = false;
@@ -50,7 +50,7 @@ index b33f637908ca086efdd1a474043a1258c821d99a..926ea7e06b3d006bb29651a4772c731f
private void playerSettings() {
idleTimeoutKick = getBoolean("gameplay-mechanics.player.idle-timeout.kick-if-idle", idleTimeoutKick);
idleTimeoutTickNearbyEntities = getBoolean("gameplay-mechanics.player.idle-timeout.tick-nearby-entities", idleTimeoutTickNearbyEntities);
@@ -357,6 +359,8 @@ public class PurpurWorldConfig {
@@ -359,6 +361,8 @@ public class PurpurWorldConfig {
playersSkipNight = getBoolean("gameplay-mechanics.player.can-skip-night", playersSkipNight);
playerCriticalDamageMultiplier = getDouble("gameplay-mechanics.player.critical-damage-multiplier", playerCriticalDamageMultiplier);
playerBurpWhenFull = getBoolean("gameplay-mechanics.player.burp-when-full", playerBurpWhenFull);