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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@ba4b700e 1.21.11 PaperMC/Paper@cc3dae7a Re-add DataConverter patch PaperMC/Paper@4446f17f Fix PlayerClientLoadedWorldEvent calls (#13374)
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@@ -25,7 +25,7 @@
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getTPS(this.tickTimes1m, interval),
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getTPS(this.tickTimes5m, interval),
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getTPS(this.tickTimes15m, interval)
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@@ -1015,6 +_,15 @@
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@@ -1016,6 +_,15 @@
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LOGGER.info("Stopping server");
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Commands.COMMAND_SENDING_POOL.shutdownNow(); // Paper - Perf: Async command map building; Shutdown and don't bother finishing
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@@ -41,7 +41,7 @@
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// CraftBukkit start
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if (this.server != null) {
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this.server.spark.disable(); // Paper - spark
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@@ -1113,6 +_,8 @@
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@@ -1114,6 +_,8 @@
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this.safeShutdown(waitForShutdown, false);
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}
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public void safeShutdown(boolean waitForShutdown, boolean isRestarting) {
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@@ -50,7 +50,7 @@
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this.isRestarting = isRestarting;
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this.hasLoggedStop = true; // Paper - Debugging
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if (isDebugging()) io.papermc.paper.util.TraceUtil.dumpTraceForThread("Server stopped"); // Paper - Debugging
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@@ -1290,6 +_,16 @@
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@@ -1291,6 +_,16 @@
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}
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// Paper end - Add onboarding message for initial server start
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@@ -67,7 +67,7 @@
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while (this.running) {
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final long tickStart = System.nanoTime(); // Paper - improve tick loop
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long l; // Paper - improve tick loop - diff on change, expect this to be tick interval
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@@ -1303,8 +_,10 @@
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@@ -1304,8 +_,10 @@
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final long ticksBehind = Math.max(1L, this.tickSchedule.getPeriodsAhead(l, tickStart));
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final long catchup = (long)Math.max(
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1,
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@@ -79,7 +79,7 @@
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// adjust ticksBehind so that it is not greater-than catchup
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if (ticksBehind > catchup) {
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@@ -1786,7 +_,7 @@
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@@ -1787,7 +_,7 @@
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long worldTime = level.getGameTime();
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final ClientboundSetTimePacket worldPacket = new ClientboundSetTimePacket(worldTime, dayTime, doDaylight);
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for (Player entityhuman : level.players()) {
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@@ -88,7 +88,7 @@
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continue;
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}
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ServerPlayer entityplayer = (ServerPlayer) entityhuman;
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@@ -1953,7 +_,7 @@
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@@ -1954,7 +_,7 @@
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@DontObfuscate
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public String getServerModName() {
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