Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@0a1be9a Make loadChunksForMoveAsync use new chunk system load calls
This commit is contained in:
granny
2024-07-31 04:10:29 -07:00
parent 0bd557933c
commit b3623faa77
11 changed files with 48 additions and 48 deletions

View File

@@ -6,10 +6,10 @@ Subject: [PATCH] Allow toggling special MobSpawners per world
In vanilla, these are all hardcoded on for world type 0 (overworld) and hardcoded off for every other world type. Default config behaviour matches this.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 67304b6c7b33d163802a4eb725a449c1d310453b..804059a642f3ae53cd9732841c829aedc40b9ef2 100644
index 2b7f3935b5224709a295b8ed16ac28f6c67b36fc..648aa9ec26ee2291a0caf2c61a3da4429566c343 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -563,7 +563,24 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
@@ -520,7 +520,24 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
this.dragonParts = new Int2ObjectOpenHashMap();
this.tickTime = flag1;
this.server = minecraftserver;