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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: 466820160 Upstream Update (#5211) 2a0ee4b65 Add support for hex color codes in console 4e958e229 We're going on an Adventure! (#4842) 1a9735611 Stop loop when flags set to false (#5101) a5928db4a [Auto] Updated Upstream (CraftBukkit)
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34
patches/server/0136-Changeable-Mob-Left-Handed-Chance.patch
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34
patches/server/0136-Changeable-Mob-Left-Handed-Chance.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Ben Kerllenevich <me@notom3ga.me>
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Date: Mon, 30 Nov 2020 11:40:11 -0500
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Subject: [PATCH] Changeable Mob Left Handed Chance
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diff --git a/src/main/java/net/minecraft/server/EntityInsentient.java b/src/main/java/net/minecraft/server/EntityInsentient.java
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index df337fbdb042d98ac1c41532c358ba3f860b3281..70982f55becd9417e0d3d3b827edc63eac232ecf 100644
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--- a/src/main/java/net/minecraft/server/EntityInsentient.java
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+++ b/src/main/java/net/minecraft/server/EntityInsentient.java
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@@ -1137,7 +1137,7 @@ public abstract class EntityInsentient extends EntityLiving {
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@Nullable
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public GroupDataEntity prepare(WorldAccess worldaccess, DifficultyDamageScaler difficultydamagescaler, EnumMobSpawn enummobspawn, @Nullable GroupDataEntity groupdataentity, @Nullable NBTTagCompound nbttagcompound) {
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this.getAttributeInstance(GenericAttributes.FOLLOW_RANGE).addModifier(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, AttributeModifier.Operation.MULTIPLY_BASE));
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- if (this.random.nextFloat() < 0.05F) {
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+ if (this.random.nextFloat() < this.world.purpurConfig.entityLeftHandedChance) { // Purpur
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this.setLeftHanded(true);
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} else {
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this.setLeftHanded(false);
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 4e80fab96f7c9f0192bcda91acf761750cf8621c..da99f39a17513be21222c7c1289f638b36b1ca58 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -129,8 +129,10 @@ public class PurpurWorldConfig {
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}
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public int entityLifeSpan = 0;
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+ public float entityLeftHandedChance = 0.05f;
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private void entitySettings() {
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entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
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+ entityLeftHandedChance = (float) getDouble("gameplay-mechanics.entity-left-handed-chance", entityLeftHandedChance);
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}
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public List<Item> itemImmuneToCactus = new ArrayList<>();
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