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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@9ec7dfc Move invisible setting up to entities (#10346) PaperMC/Paper@b600140 Add methods to change entity physics (#10334)
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@@ -5,10 +5,10 @@ Subject: [PATCH] LivingEntity safeFallDistance
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index e67455efc84f1e06d3396291d104ce65fee4591b..11194fc3c63ed301d281fc4b41c4d80bbf3d9e27 100644
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index 5cb82901a5d0c8ee673501fc53389d526d4a5b6f..4051906aa47dc2392f1f47aceaefa09aaf45c2ee 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1310,4 +1310,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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@@ -1312,4 +1312,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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void setBodyYaw(float bodyYaw);
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// Paper end
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