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Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly Paper Changes: 821ce25d9 Significantly improve performance of the end generation 2b2e4fd65 Add Wandering Trader spawn rate config options 7263cbca7 [CI-SKIP] [Auto] Rebuild Patches 1c63aff6d Villager resetOffers API 8d8d74a5f Patch 2 references an invalid variable e6d7bdca1 [CI-SKIP] fixed sed -i for bsd sed (#4782) 7ae47d4eb [CI-SKIP] Remove Waving banner fix (#4786)
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31
patches/server/0019-EntityMoveEvent.patch
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31
patches/server/0019-EntityMoveEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 11 Feb 2020 21:56:48 -0600
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Subject: [PATCH] EntityMoveEvent
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 27e6d39a2..5228a11a5 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2802,6 +2802,20 @@ public abstract class EntityLiving extends Entity {
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this.collideNearby();
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this.world.getMethodProfiler().exit();
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+ // Purpur start
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+ if (net.pl3x.purpur.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0) {
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+ if (lastX != locX() || lastY != locY() || lastZ != locZ() || lastYaw != yaw || lastPitch != pitch) {
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+ Location from = new Location(world.getWorld(), lastX, lastY, lastZ, lastYaw, lastPitch);
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+ Location to = new Location (world.getWorld(), locX(), locY(), locZ(), yaw, pitch);
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+ net.pl3x.purpur.event.entity.EntityMoveEvent event = new net.pl3x.purpur.event.entity.EntityMoveEvent(getBukkitLivingEntity(), from, to.clone());
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+ if (!event.callEvent()) {
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+ setLocation(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch());
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+ } else if (!to.equals(event.getTo())) {
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+ setLocation(to.getX(), to.getY(), to.getZ(), to.getYaw(), to.getPitch());
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+ }
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+ }
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+ }
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+ // Purpur end
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if (!this.world.isClientSide && this.dO() && this.aG()) {
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this.damageEntity(DamageSource.DROWN, 1.0F);
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}
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