Updated Upstream (Paper)

Upstream has released updates that appears to apply and compile correctly

Paper Changes:
821ce25d9 Significantly improve performance of the end generation
2b2e4fd65 Add Wandering Trader spawn rate config options
7263cbca7 [CI-SKIP] [Auto] Rebuild Patches
1c63aff6d Villager resetOffers API
8d8d74a5f Patch 2 references an invalid variable
e6d7bdca1 [CI-SKIP] fixed sed -i for bsd sed (#4782)
7ae47d4eb [CI-SKIP] Remove Waving banner fix (#4786)
This commit is contained in:
BillyGalbreath
2020-11-19 21:31:10 -06:00
parent b6f937317f
commit b8fb7ff5b5
131 changed files with 95 additions and 323 deletions

View File

@@ -0,0 +1,34 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 6 Oct 2019 12:46:35 -0500
Subject: [PATCH] Add option to set armorstand step height
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 66597c6e1..5cde0f0d3 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -618,6 +618,7 @@ public class EntityArmorStand extends EntityLiving {
@Override
public void tick() {
+ setStepHeight(world.purpurConfig.armorstandStepHeight); // Purpur
// Paper start
if (!this.canTick) {
if (this.noTickPoseDirty) {
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 95e801ce2..f01c74a2e 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -63,6 +63,11 @@ public class PurpurWorldConfig {
return PurpurConfig.config.getString("world-settings." + worldName + "." + path, PurpurConfig.config.getString("world-settings.default." + path));
}
+ public float armorstandStepHeight = 0.0F;
+ private void armorstandSettings() {
+ armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight);
+ }
+
public boolean idleTimeoutKick = true;
public boolean idleTimeoutTickNearbyEntities = true;
public boolean idleTimeoutCountAsSleeping = false;