fix(axe/strippables): add missing strippable options for pale oak

This commit is contained in:
granny
2024-12-10 15:40:06 -08:00
parent 80b6d340c2
commit ba378a71be
51 changed files with 292 additions and 285 deletions

View File

@@ -18,10 +18,10 @@ index 811c5c4bc98401bc9314894eb5cb64bf31b03f63..624b19d415dab0c864b96edf4a706347
if (!this.level().isClientSide) {
this.startConverting(player.getUUID(), this.random.nextInt(level().purpurConfig.zombieVillagerCuringTimeMax - level().purpurConfig.zombieVillagerCuringTimeMin + 1) + level().purpurConfig.zombieVillagerCuringTimeMin); // Purpur
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 23c0edd4a38f47335c492742c9a9accf5feb044c..84d7034b5674fd855835bf97ac33fa3c8294f85b 100644
index d37cc14aa820be534d0afb434cd56a29764f9a6f..12dc84361b78901dfb3725ff3add422678c19ea8 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -3029,6 +3029,7 @@ public class PurpurWorldConfig {
@@ -3036,6 +3036,7 @@ public class PurpurWorldConfig {
public boolean zombieVillagerTakeDamageFromWater = false;
public int zombieVillagerCuringTimeMin = 3600;
public int zombieVillagerCuringTimeMax = 6000;
@@ -29,7 +29,7 @@ index 23c0edd4a38f47335c492742c9a9accf5feb044c..84d7034b5674fd855835bf97ac33fa3c
private void zombieVillagerSettings() {
zombieVillagerRidable = getBoolean("mobs.zombie_villager.ridable", zombieVillagerRidable);
zombieVillagerRidableInWater = getBoolean("mobs.zombie_villager.ridable-in-water", zombieVillagerRidableInWater);
@@ -3047,6 +3048,7 @@ public class PurpurWorldConfig {
@@ -3054,6 +3055,7 @@ public class PurpurWorldConfig {
zombieVillagerTakeDamageFromWater = getBoolean("mobs.zombie_villager.takes-damage-from-water", zombieVillagerTakeDamageFromWater);
zombieVillagerCuringTimeMin = getInt("mobs.zombie_villager.curing_time.min", zombieVillagerCuringTimeMin);
zombieVillagerCuringTimeMax = getInt("mobs.zombie_villager.curing_time.max", zombieVillagerCuringTimeMax);