Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@2aaf436 Validate slot in PlayerInventory#setSlot (#11399)
PaperMC/Paper@5c82955 Only mark decorations dirty if a removal actually occurs (#11413)
PaperMC/Paper@c5a1066 Remove wall-time / unused skip tick protection (#11412)
This commit is contained in:
granny
2024-09-19 19:21:27 -07:00
parent 8332fa45d9
commit be61a07bf6
19 changed files with 97 additions and 97 deletions

View File

@@ -43,10 +43,10 @@ index 1d06c612eaba8b595fa3d094577f700989d1e224..4aeb23de31e826d5cf27f8c91bd60c91
this.armorDropChances[EquipmentSlot.HEAD.getIndex()] = 0.0F;
}
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 1910e22e9ee2d18e86c9f8e3dd06199e73599bf6..29cbb9ae004f657ff3aa6db379716472dc0bbf2f 100644
index 4e7b67e5d6b26d1d0523dfed7f0d029b363fb0ef..b9439e7f261cd130648d6397a57156e9ed7677d3 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -585,11 +585,7 @@ public class Zombie extends Monster {
@@ -582,11 +582,7 @@ public class Zombie extends Monster {
}
if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {