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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b4f04ff Add Plugin#getDataPath (#11080) PaperMC/Paper@05e5865 Add ItemType#getItemRarity (#11049) PaperMC/Paper@aa929d6 Call PlayerLaunchProjectileEvent for wind charge (#10911) PaperMC/Paper@8b23018 Avoid collision shapes outside world border in findFreePosition PaperMC/Paper@3b45454 Port random ticking optimisation from Moonrise PaperMC/Paper@77fcb29 Apply incremental player/level saving patch PaperMC/Paper@9fd7710 Apply automatic regionfile header recalculation patch PaperMC/Paper@b57b24d Do not try to stop main thread during watchdog shutdown PaperMC/Paper@2cd8c46 Add OMINOUS_ITEM_SPAWNER SpawnReason (#10897)
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@@ -5,10 +5,10 @@ Subject: [PATCH] Config for skipping night
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index a92212495e364faa4b4eb62737b201ccb6c1c28d..5a02c0699673781ecff2c3774f36fa135b107d4b 100644
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index 6301e0d2f3807e163a1a7267d893076a90351312..e94bd86c73eefd2302ae50e15ed063b6c60d4e37 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -694,7 +694,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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@@ -685,7 +685,7 @@ public class ServerLevel extends Level implements WorldGenLevel, ca.spottedleaf.
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int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
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long j;
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