Updated Upstream (Tuinity)

Upstream has released updates that appear to apply and compile correctly

Tuinity Changes:
a539774b1 Fix off-by-one for BasicEntityList
0763cd19b Updated Upstream (Paper)
ad35543e7 Various optimisations
2006b9b83 Discord vanity URL
This commit is contained in:
jmp
2021-02-20 15:42:43 -08:00
parent 90f67f87de
commit c08f028635
19 changed files with 1020 additions and 388 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 4464ac1b4cd240af03102a6f4dc47870e3fe0f30..5e9c09c3800c756b62c9b44a188c7033fd000bdf 100644
index 9759e5cba57d14c15f78f12985a516131800d004..76058d466cf256298ea6439fffbd8d661c159f58 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1004,12 +1004,18 @@ public class WorldServer extends World implements GeneratorAccessSeed {
@@ -1101,12 +1101,18 @@ public class WorldServer extends World implements GeneratorAccessSeed {
boolean flag1 = this.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance; // Paper
if (flag1) {