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Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly Paper Changes: b75eeca0 Boost light task priority to ensure it doesnt hold up chunk loads 3d2bc848 Ensure VillagerTrades doesn't load async - fixes #3495 e470f1ef Add more information to Timing Reports f4a47db6 Improve Thread Pool usage to allow single threads for single cpu servers a4fe910f Fix sounds when using worldedit regen command 70ad51a8 Updated Upstream (Bukkit/CraftBukkit) d7cfa4fa Improve legacy format serialization more
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@@ -1,61 +0,0 @@
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From 5ab2d114a2e7670385dbc009fa4003fd33128328 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sat, 19 Oct 2019 02:43:10 -0500
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Subject: [PATCH] Add LootableInventoryFirstFillEvent
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---
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.../LootableInventoryFirstFillEvent.java | 42 +++++++++++++++++++
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1 file changed, 42 insertions(+)
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create mode 100644 src/main/java/net/pl3x/purpur/event/block/LootableInventoryFirstFillEvent.java
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diff --git a/src/main/java/net/pl3x/purpur/event/block/LootableInventoryFirstFillEvent.java b/src/main/java/net/pl3x/purpur/event/block/LootableInventoryFirstFillEvent.java
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new file mode 100644
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index 000000000..ef8eafb7c
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--- /dev/null
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+++ b/src/main/java/net/pl3x/purpur/event/block/LootableInventoryFirstFillEvent.java
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@@ -0,0 +1,42 @@
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+package net.pl3x.purpur.event.block;
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+
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+import com.destroystokyo.paper.loottable.LootableInventory;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+public class LootableInventoryFirstFillEvent extends Event {
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+ @Nullable
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+ private final Player player;
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+ @NotNull
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+ private final LootableInventory inventory;
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+
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+ public LootableInventoryFirstFillEvent(@Nullable Player player, @NotNull LootableInventory inventory) {
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+ this.player = player;
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+ this.inventory = inventory;
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+ }
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+
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+ @Nullable
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+ public Player getPlayer() {
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+ return player;
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+ }
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+
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+ @NotNull
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+ public LootableInventory getInventory() {
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+ return inventory;
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+ }
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+
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+ private static final HandlerList handlers = new HandlerList();
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+
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+ @NotNull
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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--
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2.24.0
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