Updated Upstream (Paper)

Upstream has released updates that appears to apply and compile correctly

Paper Changes:
b75eeca0 Boost light task priority to ensure it doesnt hold up chunk loads
3d2bc848 Ensure VillagerTrades doesn't load async - fixes #3495
e470f1ef Add more information to Timing Reports
f4a47db6 Improve Thread Pool usage to allow single threads for single cpu servers
a4fe910f Fix sounds when using worldedit regen command
70ad51a8 Updated Upstream (Bukkit/CraftBukkit)
d7cfa4fa Improve legacy format serialization more
This commit is contained in:
William Blake Galbreath
2020-06-05 21:41:54 -05:00
parent c2c6a6efd9
commit c0c212bf48
161 changed files with 754 additions and 759 deletions

View File

@@ -0,0 +1,79 @@
From 19d0ab926c3370693cc732613d287e0160eac56e Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 30 Nov 2019 03:30:17 -0600
Subject: [PATCH] Add sleep options
---
.../net/minecraft/server/EntityHuman.java | 19 +++++++++++++++++--
.../net/pl3x/purpur/PurpurWorldConfig.java | 4 ++++
2 files changed, 21 insertions(+), 2 deletions(-)
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index d62174e9c7..22e17e3de3 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -143,6 +143,21 @@ public abstract class EntityHuman extends EntityLiving {
this.datawatcher.register(EntityHuman.bt, new NBTTagCompound());
}
+ // Purpur start
+ private javax.script.ScriptEngine scriptEngine = new javax.script.ScriptEngineManager().getEngineByName("rhino");
+
+ private boolean unableToSleepRightNow() {
+ if (world.purpurConfig.playerSleepOnlyWithCondition) {
+ try {
+ scriptEngine.eval("time = " + world.getDayTime());
+ return !(Boolean) scriptEngine.eval(world.purpurConfig.playerSleepCondition);
+ } catch (Exception ignore) {
+ }
+ }
+ return world.isDay();
+ }
+ // Purpur end
+
@Override
public void tick() {
this.noclip = this.isSpectator();
@@ -160,7 +175,7 @@ public abstract class EntityHuman extends EntityLiving {
this.sleepTicks = 100;
}
- if (!this.world.isClientSide && this.world.isDay()) {
+ if (!this.world.isClientSide && unableToSleepRightNow()) { // Purpur
this.wakeup(false, true);
}
} else if (this.sleepTicks > 0) {
@@ -1334,7 +1349,7 @@ public abstract class EntityHuman extends EntityLiving {
return Either.left(EntityHuman.EnumBedResult.NOT_POSSIBLE_HERE);
}
- if (this.world.isDay()) {
+ if (unableToSleepRightNow()) { // Purpur
this.setRespawnPosition(blockposition, false, true);
return Either.left(EntityHuman.EnumBedResult.NOT_POSSIBLE_NOW);
}
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 647bece31f..08fb0bae3a 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -150,6 +150,8 @@ public class PurpurWorldConfig {
public boolean disableDropsOnCrammingDeath = false;
public boolean fixClimbingBypassingCrammingRule = false;
public boolean milkCuresBadOmen = true;
+ public boolean playerSleepOnlyWithCondition = false;
+ public String playerSleepCondition = "time >= 12541 && time <= 23458";
public boolean useBetterMending = false;
private void gameplayMechanicsSettings() {
boatEjectPlayersOnLand = getBoolean("gameplay-mechanics.boat.eject-players-on-land", boatEjectPlayersOnLand);
@@ -174,6 +176,8 @@ public class PurpurWorldConfig {
disableDropsOnCrammingDeath = getBoolean("gameplay-mechanics.disable-drops-on-cramming-death", disableDropsOnCrammingDeath);
fixClimbingBypassingCrammingRule = getBoolean("gameplay-mechanics.fix-climbing-bypassing-cramming-rule", fixClimbingBypassingCrammingRule);
milkCuresBadOmen = getBoolean("gameplay-mechanics.milk-cures-bad-omen", milkCuresBadOmen);
+ playerSleepOnlyWithCondition = getBoolean("gameplay-mechanics.player.sleep.only-with-condition", playerSleepOnlyWithCondition);
+ playerSleepCondition = getString("gameplay-mechanics.player.sleep.condition", playerSleepCondition);
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
}
--
2.24.0