mirror of
https://github.com/PurpurMC/Purpur.git
synced 2026-04-20 02:08:15 +02:00
Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@04a97aac more renames PaperMC/Paper@bc310d25 fix wrong absorb PaperMC/Paper@546acb55 fix debug pathfinding flag PaperMC/Paper@dfa3e44f Reorganize level storage layout to closer mirror 26.1 vanilla with CB per-level 'world container' behavior. PaperMC/Paper@b50fa5ca Call BlockDispenseEvent for SpawnEggItem PaperMC/Paper@15af4554 Cleanup final CombatTracker diff PaperMC/Paper@439972cd Readd BlockGrowEvent for cactus flower PaperMC/Paper@57e26551 Correctly replace setBlock in TripWireHookBlock PaperMC/Paper@c20b0909 Skip villager treasure map trade if disabled PaperMC/Paper@fd22888e Get MapData from server data storage PaperMC/Paper@17e063ac cleanup block data PaperMC/Paper@c7003253 [ci/skip] revert command size limit to vanilla for test server PaperMC/Paper@3ed80980 Adjust tick loop logic PaperMC/Paper@af7555e5 Fix block entity ticking list (#13724) PaperMC/Paper@062aadc6 remove type id from note block instruments PaperMC/Paper@6a08bca0 finish TagKey -> HolderSet migration PaperMC/Paper@fe91bd9e fix SO error for breeze target PaperMC/Paper@a12cd1a5 update crystal proximity checks for new range PaperMC/Paper@a44c689a Reduce diff in VineBlock.java PaperMC/Paper@b3fabd13 Correctly move FarmlandBlock#fallOn super call PaperMC/Paper@4932672f Simplify diff in AbstractPiglin PaperMC/Paper@71497253 Readd dropped StemBlock BlockGrowEvent hunk PaperMC/Paper@0110d9fe Simplify diff in DoublePlantBlock PaperMC/Paper@5b507f54 Readd dropped isInWorldBounds "inline" PaperMC/Paper@63078f4b Simplify diff in ConduitBlockEntity PaperMC/Paper@fd98513c fix provides_banner_patterns component type PaperMC/Paper@6a154f13 fix some client desync PaperMC/Paper@d6b3a3f3 missed one case PaperMC/Paper@d957fb49 Call WorldGameRuleChangeEvent for World Options Menu (#13720) PaperMC/Paper@03853ba2 Skip transient components in dumpitem command (#13689)
This commit is contained in:
@@ -9,7 +9,7 @@
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private final LevelDebugSynchronizers debugSynchronizers = new LevelDebugSynchronizers(this);
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// CraftBukkit start
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@@ -378,8 +_,25 @@
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@@ -380,8 +_,25 @@
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// CraftBukkit end
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this.tickTime = tickTime;
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this.server = server;
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@@ -36,7 +36,7 @@
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ChunkGenerator generator = levelStem.generator();
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// CraftBukkit start
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this.serverLevelData.setWorld(this);
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@@ -464,6 +_,7 @@
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@@ -465,6 +_,7 @@
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this.environmentAttributes = EnvironmentAttributeSystem.builder().addDefaultLayers(this).build();
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this.updateSkyBrightness();
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this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
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@@ -44,7 +44,7 @@
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}
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// Paper start
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@@ -520,7 +_,7 @@
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@@ -521,7 +_,7 @@
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}
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int percentage = this.getGameRules().get(GameRules.PLAYERS_SLEEPING_PERCENTAGE);
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@@ -53,7 +53,7 @@
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Optional<Holder<WorldClock>> defaultClock = this.dimensionType().defaultClock();
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org.bukkit.event.world.TimeSkipEvent event = null; // Paper - time skip event
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if (this.getGameRules().get(GameRules.ADVANCE_TIME) && defaultClock.isPresent()) {
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@@ -728,9 +_,18 @@
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@@ -729,9 +_,18 @@
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&& this.random.nextDouble() < difficulty.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01) // Paper - Configurable spawn chances for skeleton horses
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&& !this.getBlockState(pos.below()).is(BlockTags.LIGHTNING_RODS);
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if (isTrap) {
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@@ -73,7 +73,7 @@
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horse.setAge(0);
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horse.setPos(pos.getX(), pos.getY(), pos.getZ());
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this.addFreshEntity(horse, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
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@@ -765,9 +_,35 @@
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@@ -766,9 +_,35 @@
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if (state.is(Blocks.SNOW)) {
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int currentLayers = state.getValue(SnowLayerBlock.LAYERS);
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if (currentLayers < Math.min(maxHeight, 8)) {
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@@ -109,7 +109,7 @@
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}
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} else {
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, topPos, Blocks.SNOW.defaultBlockState(), Block.UPDATE_ALL, null); // CraftBukkit
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@@ -788,7 +_,7 @@
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@@ -789,7 +_,7 @@
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p -> p.is(PoiTypes.LIGHTNING_ROD),
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lightningRodPos -> lightningRodPos.getY() == this.getHeight(Heightmap.Types.WORLD_SURFACE, lightningRodPos.getX(), lightningRodPos.getZ()) - 1,
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center,
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@@ -118,7 +118,7 @@
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PoiManager.Occupancy.ANY
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);
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return nearbyLightningRod.map(blockPos -> blockPos.above(1));
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@@ -836,8 +_,26 @@
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@@ -837,8 +_,26 @@
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int percentage = this.getGameRules().get(GameRules.PLAYERS_SLEEPING_PERCENTAGE);
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Component message;
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if (this.sleepStatus.areEnoughSleeping(percentage)) {
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@@ -145,7 +145,7 @@
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message = Component.translatable("sleep.players_sleeping", this.sleepStatus.amountSleeping(), this.sleepStatus.sleepersNeeded(percentage));
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}
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@@ -1003,6 +_,7 @@
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@@ -1004,6 +_,7 @@
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public void resetWeatherCycle() {
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WeatherData weatherData = this.getWeatherData();
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// CraftBukkit start
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@@ -153,7 +153,7 @@
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weatherData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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@@ -1010,6 +_,7 @@
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@@ -1011,6 +_,7 @@
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weatherData.setRainTime(0);
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}
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// CraftBukkit end
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@@ -161,7 +161,7 @@
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weatherData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
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// CraftBukkit start
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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@@ -1655,7 +_,7 @@
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@@ -1662,7 +_,7 @@
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Explosion.BlockInteraction blockInteraction = switch (interactionType) {
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case NONE -> Explosion.BlockInteraction.KEEP;
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case BLOCK -> this.getDestroyType(GameRules.BLOCK_EXPLOSION_DROP_DECAY);
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@@ -170,7 +170,7 @@
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? this.getDestroyType(GameRules.MOB_EXPLOSION_DROP_DECAY)
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: Explosion.BlockInteraction.KEEP;
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case TNT -> this.getDestroyType(GameRules.TNT_EXPLOSION_DROP_DECAY);
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@@ -2561,7 +_,7 @@
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@@ -2569,7 +_,7 @@
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// Spigot start
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if (entity.getBukkitEntity() instanceof org.bukkit.inventory.InventoryHolder && (!(entity instanceof ServerPlayer) || entity.getRemovalReason() != Entity.RemovalReason.KILLED)) { // SPIGOT-6876: closeInventory clears death message
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// Paper start - Fix merchant inventory not closing on entity removal
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