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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@ffcb7b22 Update Parchment (#13177) PaperMC/Paper@c33a9ce1 Fix incorrect variable use in Entity#startRiding PaperMC/Paper@c710b667 Add MapPalette.getNearestColor (#13104) PaperMC/Paper@b57d6410 Expose isReplaceable on BlockData (#13180) PaperMC/Paper@af1823d4 Reduce impact of tick time calculations (#13188) PaperMC/Paper@89ca94ab [ci/skip] Rebuild patches PaperMC/Paper@e5cc2560 [ci/skip] Update CONTRIBUTING.md for Gradle and Windows Docs (#13190) PaperMC/Paper@ab99393c Fix charged creeper explosions not dropping mob skulls (#13167) PaperMC/Paper@81b7a578 Fixed Ender Dragon using wrong tracking range (#13046)
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@@ -2,19 +2,19 @@
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+++ b/net/minecraft/world/damagesource/CombatRules.java
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@@ -15,7 +_,7 @@
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public static float getDamageAfterAbsorb(LivingEntity entity, float damage, DamageSource damageSource, float armorValue, float armorToughness) {
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public static float getDamageAfterAbsorb(LivingEntity entity, float damageAmount, DamageSource damageSource, float armorValue, float armorToughness) {
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float f = 2.0F + armorToughness / 4.0F;
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- float f1 = Mth.clamp(armorValue - damage / f, armorValue * 0.2F, 20.0F);
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+ float f1 = Mth.clamp(armorValue - damage / f, armorValue * 0.2F, org.purpurmc.purpur.PurpurConfig.limitArmor ? 20F : Float.MAX_VALUE); // Purpur - Add attribute clamping and armor limit config
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- float f1 = Mth.clamp(armorValue - damageAmount / f, armorValue * 0.2F, 20.0F);
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+ float f1 = Mth.clamp(armorValue - damageAmount / f, armorValue * 0.2F, org.purpurmc.purpur.PurpurConfig.limitArmor ? 20F : Float.MAX_VALUE); // Purpur - Add attribute clamping and armor limit config
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float f2 = f1 / 25.0F;
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ItemStack weaponItem = damageSource.getWeaponItem();
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float f3;
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@@ -30,7 +_,7 @@
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}
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public static float getDamageAfterMagicAbsorb(float damage, float enchantModifiers) {
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public static float getDamageAfterMagicAbsorb(float damageAmount, float enchantModifiers) {
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- float f = Mth.clamp(enchantModifiers, 0.0F, 20.0F);
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+ float f = Mth.clamp(enchantModifiers, 0.0F, org.purpurmc.purpur.PurpurConfig.limitArmor ? 20F : Float.MAX_VALUE); // Purpur - Add attribute clamping and armor limit config
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return damage * (1.0F - f / 25.0F);
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return damageAmount * (1.0F - f / 25.0F);
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}
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}
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