Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@996d529 Resend entity using the bundle packet (#9853)
PaperMC/Paper@8cf2503 Updated Upstream (Bukkit/CraftBukkit) (#9876)
PaperMC/Paper@2935067 Fix null item in sendEquipmentChange (#9869)
PaperMC/Paper@b3cac04 Fix crash when version_history.json is empty (#9871)
PaperMC/Paper@b1faa5d Fix PotionAPI ignores icon flag (#9864)
PaperMC/Paper@52849f6 Cleanup disable explosion knockback patch (#9858)
PaperMC/Paper@8b1ac39 Fix warden spawn reason from DEFAULT to NATURAL (#8744)
PaperMC/Paper@c6fac38 fix UnsafeValues#loadAdvancement doesn't recalculate position (#9846)
PaperMC/Paper@5bdfb29 Add player idle duration API (#9833)
PaperMC/Paper@a81a384 Implement Velocity VarInt optimizations (#8418)
PaperMC/Paper@415d708 [ci skip] Fix author in last patch
PaperMC/Paper@3e4eaf2 [ci skip] Fix module derp
PaperMC/Paper@5bb30ce Fix entity camera not being reset when cancelling spectating start/stop events (#9883)
PaperMC/Paper@1865625 Fix NPE when no valid world is found on legacy Players (#9885)
This commit is contained in:
granny
2023-10-29 12:39:53 -07:00
parent ff80cf53d5
commit c9aee076fc
27 changed files with 93 additions and 110 deletions

View File

@@ -260,11 +260,11 @@ index 381cd0296ece416876e136d2ca710c18c3e8bea0..d8ef44761148f928a671ceba74a5d1cb
/**
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index c2ab25febe558b9653cd740c477dfd7ffd9b0318..b72415a388862736af005bb2bf8d283bacfb90d9 100644
index eb4fc096b9b96726b9c324029391baa585eca43b..ab74fa8ef7bb273b3b2abc519ba4957873826037 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3305,5 +3305,75 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Reset the idle timer back to 0
@@ -3329,5 +3329,75 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @deprecated Use {@link #resetIdleDuration()} instead
*/
void resetIdleTimer();
+