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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b560034 Avoid usages of RecipeChoice#getItemStack() (#8453) PaperMC/Paper@603df98 FIx bedrock patterns (#8474) PaperMC/Paper@ec00f99 Fix package for PlayerInventorySlotChangeEvent (#8475) PaperMC/Paper@236a296 Add LivingEntity#swingHand(EquipmentSlot) convenience method (#8456) PaperMC/Paper@7d64d7c Add converted Slot number to PlayerInventorySlotChangeEvent (#8482) PaperMC/Paper@ed2c88b Add LivingEntity knockback API (#8479) PaperMC/Paper@e1d4b26 Fix another case of missing chat headers PaperMC/Paper@f7da209 Fix inconsistent isChunkLoaded calls
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@@ -5,12 +5,12 @@ Subject: [PATCH] LivingEntity safeFallDistance
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 4af5e8d0cba6555f7615e4e809d9aff221c0dc4d..8cd72cd63695ec0b8900adaa967d8f22469b72a8 100644
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index c9a44e8024f903da83181ee752c971bab22c8895..77861d44e3a0f7271f637751caaf3ffdd26ca046 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -986,4 +986,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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@@ -1016,4 +1016,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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*/
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void setHurtDirection(float hurtDirection);
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void knockback(double strength, double directionX, double directionZ);
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// Paper end
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+
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+ // Purpur start
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