mirror of
https://github.com/PurpurMC/Purpur.git
synced 2026-06-21 17:57:50 +02:00
Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@6fe7eb5a Load World Key when its instance is created (#13818) PaperMC/Paper@944ce44a Fix CraftWorld identifier passing PaperMC/Paper@aa6f09b0 Prevent Happy Ghast from playing mount/dismount noises when silenced (#13807) PaperMC/Paper@7b31cc2b Make leaveMessage in PlayerKickEvent nullable (#13804) PaperMC/Paper@65461225 Update health after setPlayerProfile() (#13717) PaperMC/Paper@1a8417b1 [ci/skip] Add Javadocs for PotionEffect withX methods (#13723) PaperMC/Paper@4af86ff3 Handle null ServerLevel in fromGlobalPos (#13703) PaperMC/Paper@c39822ae reset pending keepalive state on listener handoff during reconfiguration (#13712) PaperMC/Paper@dcf5577a Fix PlayerProfile applySkinToPlayerHeadContents (#13692) PaperMC/Paper@dd203a27 chore: Don't log errors for accepting the EULA via the system property (#13681) PaperMC/Paper@d74f6bc7 Support for Kill damageable entities (#13667) PaperMC/Paper@90aee8e0 Update world methods to take in account environment attributes (#13543) PaperMC/Paper@b2b1e177 Improvement to Vehicle damage events (#13572) PaperMC/Paper@49daadd2 Fix insomniaStartTicks option being ignored for phantom spawning (#13609) PaperMC/Paper@57d84f68 Prevent NPE on ThrownPotion#splash (#13683) PaperMC/Paper@4f184db3 Fix memory leak on constantly damage (#13455) PaperMC/Paper@60073714 Update MOJIRA reference in DeOp command response for multiple targets [ci/skip] (#13812) PaperMC/Paper@4aef3f0a Remove already fixed vanilla bug MC-244739 (#13787) PaperMC/Paper@945aea99 Fix Damager for HangingBreakByEntityEvent and minor improvements (#12615) PaperMC/Paper@a8c05a35 Add an option to WorldCreator to avoid spawn location computation on world creation (#13407) PaperMC/Paper@182b2f8a Add Point Of Interest API (#12117) PaperMC/Paper@8021488e Disconnect State Fixes (#13616) PaperMC/Paper@1f819732 Allow ServerboundChangeGameModePacket if player has /gamemode permissions (#13507) PaperMC/Paper@a64ea13e Re-implement per-world and per-player time (#13814) PaperMC/Paper@acfe105b Add options to disable chunk and block entity ticking (#13821) PaperMC/Paper@651d8481 Finish world key initial migration (#13824) PaperMC/Paper@f4e769a7 Improvements checks for arguments numbers (#13290) PaperMC/Paper@5dc4afc1 Promote build channel to BETA PaperMC/Paper@55be6c0e Fix boat and minecart inventories on region switch [ci/skip] (#13826) PaperMC/Paper@7799bf28 Update Paperclip to v3.0.4
This commit is contained in:
@@ -9,7 +9,7 @@
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private final LevelDebugSynchronizers debugSynchronizers = new LevelDebugSynchronizers(this);
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// CraftBukkit start
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@@ -642,8 +_,25 @@
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@@ -643,8 +_,25 @@
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// CraftBukkit end
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this.tickTime = tickTime;
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this.server = server;
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@@ -35,8 +35,8 @@
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+ // Purpur end - Allow toggling special MobSpawners per world
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ChunkGenerator generator = levelStem.generator();
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// CraftBukkit start
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if (loadedWorldData.pdc() != null) {
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@@ -731,6 +_,7 @@
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// Paper start - per-world time
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@@ -738,6 +_,7 @@
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this.chunkDataController = new ca.spottedleaf.moonrise.patches.chunk_system.io.datacontroller.ChunkDataController((ServerLevel)(Object)this, this.chunkTaskScheduler);
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// Paper end - rewrite chunk system
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this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
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@@ -44,16 +44,16 @@
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}
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// Paper start
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@@ -787,7 +_,7 @@
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@@ -794,7 +_,7 @@
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}
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int percentage = this.getGameRules().get(GameRules.PLAYERS_SLEEPING_PERCENTAGE);
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- if (this.sleepStatus.areEnoughSleeping(percentage) && this.sleepStatus.areEnoughDeepSleeping(percentage, this.players)) {
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+ if (this.purpurConfig.playersSkipNight && this.sleepStatus.areEnoughSleeping(percentage) && this.sleepStatus.areEnoughDeepSleeping(percentage, this.players)) { // Purpur - Config for skipping night
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Optional<Holder<WorldClock>> defaultClock = this.dimensionType().defaultClock();
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org.bukkit.event.world.TimeSkipEvent event = null; // Paper - time skip event
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org.bukkit.event.world.ClockTimeSkipEvent event = null; // Paper - per-world time
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if (this.getGameRules().get(GameRules.ADVANCE_TIME) && defaultClock.isPresent()) {
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@@ -1026,9 +_,18 @@
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@@ -1036,9 +_,18 @@
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&& this.random.nextDouble() < difficulty.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01) // Paper - Configurable spawn chances for skeleton horses
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&& !this.getBlockState(pos.below()).is(BlockTags.LIGHTNING_RODS);
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if (isTrap) {
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@@ -73,7 +73,7 @@
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horse.setAge(0);
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horse.setPos(pos.getX(), pos.getY(), pos.getZ());
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this.addFreshEntity(horse, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
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@@ -1063,9 +_,35 @@
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@@ -1073,9 +_,35 @@
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if (state.is(Blocks.SNOW)) {
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int currentLayers = state.getValue(SnowLayerBlock.LAYERS);
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if (currentLayers < Math.min(maxHeight, 8)) {
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@@ -109,7 +109,7 @@
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}
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} else {
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, topPos, Blocks.SNOW.defaultBlockState(), Block.UPDATE_ALL, null); // CraftBukkit
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@@ -1086,7 +_,7 @@
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@@ -1096,7 +_,7 @@
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p -> p.is(PoiTypes.LIGHTNING_ROD),
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lightningRodPos -> lightningRodPos.getY() == this.getHeight(Heightmap.Types.WORLD_SURFACE, lightningRodPos.getX(), lightningRodPos.getZ()) - 1,
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center,
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@@ -118,7 +118,7 @@
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PoiManager.Occupancy.ANY
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);
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return nearbyLightningRod.map(blockPos -> blockPos.above(1));
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@@ -1134,8 +_,26 @@
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@@ -1144,8 +_,26 @@
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int percentage = this.getGameRules().get(GameRules.PLAYERS_SLEEPING_PERCENTAGE);
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Component message;
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if (this.sleepStatus.areEnoughSleeping(percentage)) {
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@@ -145,7 +145,7 @@
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message = Component.translatable("sleep.players_sleeping", this.sleepStatus.amountSleeping(), this.sleepStatus.sleepersNeeded(percentage));
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}
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@@ -1301,6 +_,7 @@
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@@ -1311,6 +_,7 @@
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public void resetWeatherCycle() {
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WeatherData weatherData = this.getWeatherData();
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// CraftBukkit start
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@@ -153,7 +153,7 @@
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weatherData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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@@ -1308,6 +_,7 @@
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@@ -1318,6 +_,7 @@
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weatherData.setRainTime(0);
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}
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// CraftBukkit end
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@@ -161,7 +161,7 @@
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weatherData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
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// CraftBukkit start
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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@@ -1979,7 +_,7 @@
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@@ -1989,7 +_,7 @@
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Explosion.BlockInteraction blockInteraction = switch (interactionType) {
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case NONE -> Explosion.BlockInteraction.KEEP;
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case BLOCK -> this.getDestroyType(GameRules.BLOCK_EXPLOSION_DROP_DECAY);
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@@ -170,7 +170,7 @@
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? this.getDestroyType(GameRules.MOB_EXPLOSION_DROP_DECAY)
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: Explosion.BlockInteraction.KEEP;
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case TNT -> this.getDestroyType(GameRules.TNT_EXPLOSION_DROP_DECAY);
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@@ -2909,7 +_,7 @@
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@@ -2919,7 +_,7 @@
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// Spigot start
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if (entity.getBukkitEntity() instanceof org.bukkit.inventory.InventoryHolder && (!(entity instanceof ServerPlayer) || entity.getRemovalReason() != Entity.RemovalReason.KILLED)) { // SPIGOT-6876: closeInventory clears death message
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// Paper start - Fix merchant inventory not closing on entity removal
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