Fix 'outdated server' showing in ping before server fully

boots
This commit is contained in:
William Blake Galbreath
2025-01-05 13:30:40 -08:00
committed by granny
parent 0a29e9cd1c
commit d4fb8de6de
2 changed files with 10 additions and 19 deletions

View File

@@ -1,19 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Tue, 4 Jun 2019 15:50:08 -0500
Subject: [PATCH] Fix 'outdated server' showing in ping before server fully
boots
diff --git a/net/minecraft/server/network/ServerStatusPacketListenerImpl.java b/net/minecraft/server/network/ServerStatusPacketListenerImpl.java
index 532f09089b8d6798999cf3f83e852df7479e450e..43c63d203859eaa0999937e2f9254c22510139aa 100644
--- a/net/minecraft/server/network/ServerStatusPacketListenerImpl.java
+++ b/net/minecraft/server/network/ServerStatusPacketListenerImpl.java
@@ -154,6 +154,7 @@ public class ServerStatusPacketListenerImpl implements ServerStatusPacketListene
this.connection.send(new ClientboundStatusResponsePacket(ping));
// CraftBukkit end
*/
+ if (MinecraftServer.getServer().getStatus().version().isEmpty()) return; // Purpur - do not respond to pings before we know the protocol version
com.destroystokyo.paper.network.StandardPaperServerListPingEventImpl.processRequest(MinecraftServer.getServer(), this.connection);
// Paper end
}

View File

@@ -0,0 +1,10 @@
--- a/net/minecraft/server/network/ServerStatusPacketListenerImpl.java
+++ b/net/minecraft/server/network/ServerStatusPacketListenerImpl.java
@@ -37,6 +_,7 @@
} else {
this.hasRequestedStatus = true;
// this.connection.send(new ClientboundStatusResponsePacket(this.status)); // Paper
+ if (net.minecraft.server.MinecraftServer.getServer().getStatus().version().isEmpty()) return; // Purpur - Fix 'outdated server' showing in ping before server fully boots - do not respond to pings before we know the protocol version
com.destroystokyo.paper.network.StandardPaperServerListPingEventImpl.processRequest(net.minecraft.server.MinecraftServer.getServer(), this.connection); // Paper - handle status request
}
}