Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@e4a5a894 Update to Minecraft 26.1.1
PaperMC/Paper@92a4d8db Update "Only write chunk data to disk if it serializes without throwing"
PaperMC/Paper@02d9cbce Update "Entity load/save limit per chunk"
PaperMC/Paper@cb696286 Update "Attempt to recalculate regionfile header if it is corrupt"
PaperMC/Paper@4662bab9 Update "Incremental chunk and player saving"
PaperMC/Paper@4dddc82f Implement new version schema: `<mcver>.build.<paper_build_no>-<paper_status>` / `<mcver>.local-SNAPSHOT`
PaperMC/Paper@fc0a9980 Set channel to ALPHA
PaperMC/Paper@a4fa0357 update gradle wrapper
PaperMC/Paper@a15ceb7a Update fill-gradle to 1.0.11
PaperMC/Paper@52f7e24e Publish to releases repository
PaperMC/Paper@bb7ff8f0 Update "Optimise general POI access"
PaperMC/Paper@ac42a07e Update "Flush regionfiles on save configuration option"
PaperMC/Paper@14357cc5 Avoid using the regionfile directory name to determine if it is chunk data
PaperMC/Paper@a2f4d349 Update "Optimise collision checking in player move packet handling"
PaperMC/Paper@50303a0e Update "Add explicit flush support to Log4j AsyncAppender"
PaperMC/Paper@7bc4f895 Shift unapplied patches
PaperMC/Paper@62ba2c4f Update "Improve keepalive ping system"
PaperMC/Paper@f6d27019 Update "Optimise EntityScheduler ticking"
PaperMC/Paper@4d8d06c7 Fix WorldBorder#setCenter ignoring new values on 26.1.1 (#13741)
PaperMC/Paper@f9da8035 update unpick definitions
PaperMC/Paper@fc71a133 [ci/skip] fixup previous commit
PaperMC/Paper@4c91cd34 Lazy set Entity.projectileSource in AbstractProjectile#getShooter
PaperMC/Paper@3d1da60c Cache the climbing check in activation range (#12764)
PaperMC/Paper@575630f3 feat: Optimize ServerWaypointManager when locator bar is disabled
PaperMC/Paper@742daf02 [ci/skip] fixup previous commit
PaperMC/Paper@d29063da Rebuild patches
PaperMC/Paper@ce581c3c Bump deps to match Vanilla versions (#13744)
PaperMC/Paper@f3e9a934 Fix attack check
PaperMC/Paper@b4743b58 Fix gamerule loading in Management Protocol (#13753)
PaperMC/Paper@c53ac8a1 Add PlayerToggleEntityAgeLockEvent (#13742)
PaperMC/Paper@59081719 fixup previous event
PaperMC/Paper@7b49b586 Update "Optional per player mob spawns"
PaperMC/Paper@1fae14c2 Update "Improve cancelling PreCreatureSpawnEvent with per player mob spawns"
PaperMC/Paper@c40cb75b Update "Optimize Hoppers"
PaperMC/Paper@edad1e4c Update "Anti-Xray"
PaperMC/Paper@106a934d [ci/skip] Drop stale TODO
PaperMC/Paper@77c0866f handle legacy uid in vanilla migration and always write metadata during migration
This commit is contained in:
granny
2026-04-07 17:41:32 -07:00
parent 3e5ff62f29
commit d53e7784d6
38 changed files with 254 additions and 301 deletions

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -370,6 +_,7 @@
@@ -371,6 +_,7 @@
}
return false;
}
@@ -8,7 +8,7 @@
}
// CraftBukkit end
@@ -500,6 +_,7 @@
@@ -501,6 +_,7 @@
public InteractionResult useItemOn(
final ServerPlayer player, final Level level, final ItemStack itemStack, final InteractionHand hand, final BlockHitResult hitResult
) {
@@ -16,7 +16,7 @@
BlockPos pos = hitResult.getBlockPos();
BlockState state = level.getBlockState(pos);
boolean cancelledBlock = false;
@@ -548,7 +_,7 @@
@@ -549,7 +_,7 @@
boolean haveSomethingInOurHands = !player.getMainHandItem().isEmpty() || !player.getOffhandItem().isEmpty();
boolean suppressUsingBlock = player.isSecondaryUseActive() && haveSomethingInOurHands;
ItemStack usedItemStack = itemStack.copy();
@@ -25,7 +25,7 @@
InteractionResult itemUse = state.useItemOn(player.getItemInHand(hand), level, player, hand, hitResult);
if (itemUse.consumesAction()) {
CriteriaTriggers.ITEM_USED_ON_BLOCK.trigger(player, pos, usedItemStack);
@@ -594,4 +_,18 @@
@@ -595,4 +_,18 @@
public void setLevel(final ServerLevel newLevel) {
this.level = newLevel;
}