Allow toggling special MobSpawners per world

In vanilla, these are all hardcoded on for world type 0 (overworld) and hardcoded off for every other world type. Default config behaviour matches this.
This commit is contained in:
Jason Penilla
2025-01-09 15:20:31 -08:00
committed by granny
parent 6a417631f3
commit d6b5bf7384
5 changed files with 71 additions and 100 deletions

View File

@@ -1,5 +1,31 @@
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -595,7 +_,24 @@
// CraftBukkit end
this.tickTime = tickTime;
this.server = server;
- this.customSpawners = customSpawners;
+ // Purpur start - Allow toggling special MobSpawners per world
+ this.customSpawners = Lists.newArrayList();
+ if (purpurConfig.phantomSpawning) {
+ customSpawners.add(new net.minecraft.world.level.levelgen.PhantomSpawner());
+ }
+ if (purpurConfig.patrolSpawning) {
+ customSpawners.add(new net.minecraft.world.level.levelgen.PatrolSpawner());
+ }
+ if (purpurConfig.catSpawning) {
+ customSpawners.add(new net.minecraft.world.entity.npc.CatSpawner());
+ }
+ if (purpurConfig.villageSiegeSpawning) {
+ customSpawners.add(new net.minecraft.world.entity.ai.village.VillageSiege());
+ }
+ if (purpurConfig.villagerTraderSpawning) {
+ customSpawners.add(new net.minecraft.world.entity.npc.WanderingTraderSpawner(serverLevelData));
+ }
+ // Purpur end - Allow toggling special MobSpawners per world
this.serverLevelData = serverLevelData;
ChunkGenerator chunkGenerator = levelStem.generator();
// CraftBukkit start
@@ -934,9 +_,18 @@
&& this.random.nextDouble() < currentDifficultyAt.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01) // Paper - Configurable spawn chances for skeleton horses
&& !this.getBlockState(blockPos.below()).is(Blocks.LIGHTNING_ROD);

View File

@@ -6,7 +6,7 @@
- if (this.tickCount % 20 == 0) {
- this.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN); // CraftBukkit
+ // Purpur start - Customizable wither health and healing
+ // Purpur start - Customizable wither health and healing - customizable heal rate and amount
+ if (this.tickCount % level().purpurConfig.witherHealthRegenDelay == 0) {
+ this.heal(level().purpurConfig.witherHealthRegenAmount, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN); // CraftBukkit
+ // Purpur end - Customizable wither health and healing

View File

@@ -0,0 +1,21 @@
--- a/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
+++ b/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
@@ -147,7 +_,17 @@
int i1 = pos.getX() + this.random.nextInt(maxDistance * 2) - maxDistance;
int i2 = pos.getZ() + this.random.nextInt(maxDistance * 2) - maxDistance;
int height = level.getHeight(Heightmap.Types.WORLD_SURFACE, i1, i2);
- BlockPos blockPos1 = new BlockPos(i1, height, i2);
+ // Purpur start - Allow toggling special MobSpawners per world - allow traders to spawn below nether roof
+ BlockPos.MutableBlockPos blockPos1 = new BlockPos.MutableBlockPos(i1, height, i2);
+ if (level.dimensionType().hasCeiling()) {
+ do {
+ blockPos1.relative(net.minecraft.core.Direction.DOWN);
+ } while (!level.getBlockState(blockPos1).isAir());
+ do {
+ blockPos1.relative(net.minecraft.core.Direction.DOWN);
+ } while (level.getBlockState(blockPos1).isAir() && blockPos1.getY() > 0);
+ }
+ // Purpur end - Allow toggling special MobSpawners per world
if (placementType.isSpawnPositionOk(level, blockPos1, EntityType.WANDERING_TRADER)) {
blockPos = blockPos1;
break;

View File

@@ -2,6 +2,7 @@ package org.purpurmc.purpur;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.function.Predicate;
import java.util.logging.Level;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
@@ -11,6 +12,7 @@ import net.minecraft.world.item.Item;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import org.apache.commons.lang.BooleanUtils;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.configuration.ConfigurationSection;
@@ -59,6 +61,12 @@ public class PurpurWorldConfig {
return PurpurConfig.config.getBoolean("world-settings." + worldName + "." + path, PurpurConfig.config.getBoolean("world-settings.default." + path));
}
private boolean getBoolean(String path, Predicate<Boolean> predicate) {
String val = getString(path, "default").toLowerCase();
Boolean bool = BooleanUtils.toBooleanObject(val, "true", "false", "default");
return predicate.test(bool);
}
private double getDouble(String path, double def) {
PurpurConfig.config.addDefault("world-settings.default." + path, def);
return PurpurConfig.config.getDouble("world-settings." + worldName + "." + path, PurpurConfig.config.getDouble("world-settings.default." + path));
@@ -221,6 +229,21 @@ public class PurpurWorldConfig {
}
}
public boolean catSpawning;
public boolean patrolSpawning;
public boolean phantomSpawning;
public boolean villagerTraderSpawning;
public boolean villageSiegeSpawning;
private void mobSpawnerSettings() {
// values of "default" or null will default to true only if the world environment is normal (aka overworld)
Predicate<Boolean> predicate = (bool) -> (bool != null && bool) || (bool == null && environment == World.Environment.NORMAL);
catSpawning = getBoolean("gameplay-mechanics.mob-spawning.village-cats", predicate);
patrolSpawning = getBoolean("gameplay-mechanics.mob-spawning.raid-patrols", predicate);
phantomSpawning = getBoolean("gameplay-mechanics.mob-spawning.phantoms", predicate);
villagerTraderSpawning = getBoolean("gameplay-mechanics.mob-spawning.wandering-traders", predicate);
villageSiegeSpawning = getBoolean("gameplay-mechanics.mob-spawning.village-sieges", predicate);
}
public boolean idleTimeoutKick = true;
public boolean idleTimeoutTickNearbyEntities = true;
public boolean idleTimeoutCountAsSleeping = false;