Update to 1.19.3!

This commit is contained in:
BillyGalbreath
2022-12-08 11:54:28 -06:00
parent 482a83ff9f
commit d78268326a
377 changed files with 3309 additions and 8659 deletions

View File

@@ -0,0 +1,30 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TreyRuffy <TreyRuffy@users.noreply.github.com>
Date: Wed, 9 Jun 2021 16:31:15 -0600
Subject: [PATCH] Flying Fall Damage API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index e349de85d5e3733cdaf564f3ff29c23bd92405d3..9d67c03f6afa5bc9b4ea35399e4fbb9d96bbed68 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2949,5 +2949,19 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @param invulnerableTicks Invulnerable ticks remaining
*/
void setSpawnInvulnerableTicks(int invulnerableTicks);
+
+ /**
+ * Allows you to enable fall damage while {@link #getAllowFlight()} is {@code true}
+ *
+ * @param flyingFallDamage Enables fall damage when {@link #getAllowFlight()} is true
+ */
+ public void setFlyingFallDamage(boolean flyingFallDamage);
+
+ /**
+ * Allows you get if fall damage is enabled while {@link #getAllowFlight()} is {@code true}
+ *
+ * @return True if fall damage is enabled when {@link #getAllowFlight()} is true
+ */
+ public boolean hasFlyingFallDamage();
// Purpur end
}