Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@f53a8042 drop previous block from sulfur cube after swap
PaperMC/Paper@37d9857b Call ExplosionPrimeEvent / EntityUnleashEvent for Sulfur Cube (#13935)
PaperMC/Paper@58cfde23 make sulfur cube ageable
PaperMC/Paper@a4e7b2f6 fix abi break for blockdata
PaperMC/Paper@3a05566b improve damage cause heuristics
PaperMC/Paper@3ec423fb Call EntityDamageByEntityEvent for SulfurCube's contact damage (#13937)
PaperMC/Paper@2c1ecaec merge hot floor and campfire damage cause to contact
PaperMC/Paper@273c92d8 support markdown javadoc in generator
This commit is contained in:
granny
2026-06-06 22:59:52 -07:00
parent a857d511b9
commit da23f92836
7 changed files with 21 additions and 21 deletions

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/world/level/block/Block.java
+++ b/net/minecraft/world/level/block/Block.java
@@ -112,6 +_,10 @@
@@ -111,6 +_,10 @@
public static final int UPDATE_LIMIT = 512;
protected final StateDefinition<Block, BlockState> stateDefinition;
private BlockState defaultBlockState;
@@ -11,7 +11,7 @@
// Paper start - Protect Bedrock and End Portal/Frames from being destroyed
public final boolean isDestroyable() {
return io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.allowPermanentBlockBreakExploits ||
@@ -413,7 +_,7 @@
@@ -412,7 +_,7 @@
event.setExpToDrop(block.getExpDrop(state, serverLevel, pos, net.minecraft.world.item.ItemStack.EMPTY, true)); // Paper - Properly handle xp dropping
event.callEvent();
for (org.bukkit.inventory.ItemStack drop : event.getDrops()) {
@@ -20,7 +20,7 @@
}
state.spawnAfterBreak(serverLevel, pos, ItemStack.EMPTY, false); // Paper - Properly handle xp dropping
block.popExperience(serverLevel, pos, event.getExpToDrop()); // Paper - Properly handle xp dropping
@@ -431,7 +_,7 @@
@@ -430,7 +_,7 @@
public static void dropResources(final BlockState state, final LevelAccessor level, final BlockPos pos, final @Nullable BlockEntity blockEntity) {
if (level instanceof ServerLevel serverLevel) {
@@ -29,7 +29,7 @@
state.spawnAfterBreak(serverLevel, pos, ItemStack.EMPTY, true);
}
}
@@ -452,11 +_,30 @@
@@ -451,11 +_,30 @@
, final boolean dropExperience // Paper - Properly handle xp dropping
) {
if (level instanceof ServerLevel serverLevel) {
@@ -61,7 +61,7 @@
public static void popResource(final Level level, final BlockPos pos, final ItemStack itemStack) {
double halfHeight = EntityTypes.ITEM.getHeight() / 2.0;
RandomSource random = level.getRandom();
@@ -546,7 +_,15 @@
@@ -545,7 +_,15 @@
}
public void setPlacedBy(final Level level, final BlockPos pos, final BlockState state, final @Nullable LivingEntity by, final ItemStack itemStack) {
@@ -78,7 +78,7 @@
public boolean isPossibleToRespawnInThis(final BlockState state) {
return !state.isSolid() && !state.liquid();
@@ -557,7 +_,7 @@
@@ -556,7 +_,7 @@
}
public void fallOn(final Level level, final BlockState state, final BlockPos pos, final Entity entity, final double fallDistance) {