Updated Upstream (Tuinity)

Upstream has released updates that appear to apply and compile correctly

Tuinity Changes:
36c99d9f1 Starlight: Custom block emittence handlers & improve relighting
This commit is contained in:
jmp
2020-12-31 23:25:28 -08:00
parent 7194a1684a
commit da957253a3
9 changed files with 508 additions and 114 deletions

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Zombie horse naturally spawn
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index b36baf63f5981309020b3b24b907d097188b4487..f288bf3f6e521cfde14b08c62d591ad74d2e3153 100644
index fedf4d31eebc040e4c3970d5bc1c777726ad8e7a..a4296f150d196b12a6e95730ac2b8c43412cc01a 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -989,12 +989,18 @@ public class WorldServer extends World implements GeneratorAccessSeed {
@@ -996,12 +996,18 @@ public class WorldServer extends World implements GeneratorAccessSeed {
boolean flag1 = this.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance; // Paper
if (flag1) {