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Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@b89e6a0 Readd more patches PaperMC/Paper@be8ac7a Fix respawn error due to null location PaperMC/Paper@8d91b85 Prioritize vanilla commands in function parsing (#11011)
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@@ -5,10 +5,10 @@ Subject: [PATCH] Toggle for kinetic damage
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 9367e0f148d3aa9a60dfd8881a3c337630a53129..6b76ca326d08853a8a508ec22d7bc6cf370223dd 100644
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index 8b6f8c6dd4c7acbceb0925bd6fd3d23e5186a578..d8be57f2ff13c9492acb1d07c1aa6198793832d8 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2983,6 +2983,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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@@ -2988,6 +2988,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (f3 > 0.0F) {
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this.playSound(this.getFallDamageSound((int) f3), 1.0F, 1.0F);
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