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fix decompile errors
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@@ -1,82 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: 12emin34 <macanovic.emin@gmail.com>
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Date: Sat, 12 Feb 2022 01:08:18 +0100
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Subject: [PATCH] Anvil repair/damage options
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diff --git a/src/main/java/net/minecraft/world/level/block/AnvilBlock.java b/src/main/java/net/minecraft/world/level/block/AnvilBlock.java
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index 1b23352a9deae37f9c947fef1b1f8a2875507cfa..ad5aad3682926e2e8965bb87ad8d5381905ea666 100644
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--- a/src/main/java/net/minecraft/world/level/block/AnvilBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/AnvilBlock.java
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@@ -54,6 +54,54 @@ public class AnvilBlock extends FallingBlock {
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@Override
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public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
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+ // Purpur start - repairable/damageable anvils
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+ if (world.purpurConfig.anvilRepairIngotsAmount > 0) {
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+ net.minecraft.world.item.ItemStack itemstack = player.getItemInHand(hand);
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+ if (itemstack.is(net.minecraft.world.item.Items.IRON_INGOT)) {
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+ if (itemstack.getCount() < world.purpurConfig.anvilRepairIngotsAmount) {
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+ // not enough iron ingots, play "error" sound and consume
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+ world.playSound(null, pos, net.minecraft.sounds.SoundEvents.ANVIL_HIT, net.minecraft.sounds.SoundSource.BLOCKS, 1.0F, 1.0F);
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+ return InteractionResult.CONSUME;
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+ }
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+ if (state.is(Blocks.DAMAGED_ANVIL)) {
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+ world.setBlock(pos, Blocks.CHIPPED_ANVIL.defaultBlockState().setValue(FACING, state.getValue(FACING)), 3);
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+ } else if (state.is(Blocks.CHIPPED_ANVIL)) {
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+ world.setBlock(pos, Blocks.ANVIL.defaultBlockState().setValue(FACING, state.getValue(FACING)), 3);
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+ } else if (state.is(Blocks.ANVIL)) {
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+ // anvil is already fully repaired, play "error" sound and consume
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+ world.playSound(null, pos, net.minecraft.sounds.SoundEvents.ANVIL_HIT, net.minecraft.sounds.SoundSource.BLOCKS, 1.0F, 1.0F);
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+ return InteractionResult.CONSUME;
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+ }
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+ if (!player.getAbilities().instabuild) {
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+ itemstack.shrink(world.purpurConfig.anvilRepairIngotsAmount);
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+ }
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+ world.playSound(null, pos, net.minecraft.sounds.SoundEvents.ANVIL_PLACE, net.minecraft.sounds.SoundSource.BLOCKS, 1.0F, 1.0F);
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+ return InteractionResult.CONSUME;
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+ }
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+ }
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+ if (world.purpurConfig.anvilDamageObsidianAmount > 0) {
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+ net.minecraft.world.item.ItemStack itemstack = player.getItemInHand(hand);
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+ if (itemstack.is(net.minecraft.world.item.Items.OBSIDIAN)) {
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+ if (itemstack.getCount() < world.purpurConfig.anvilDamageObsidianAmount) {
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+ // not enough obsidian, play "error" sound and consume
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+ world.playSound(null, pos, net.minecraft.sounds.SoundEvents.ANVIL_HIT, net.minecraft.sounds.SoundSource.BLOCKS, 1.0F, 1.0F);
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+ return InteractionResult.CONSUME;
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+ }
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+ if (state.is(Blocks.DAMAGED_ANVIL)) {
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+ world.destroyBlock(pos, false);
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+ } else if (state.is(Blocks.CHIPPED_ANVIL)) {
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+ world.setBlock(pos, Blocks.DAMAGED_ANVIL.defaultBlockState().setValue(FACING, state.getValue(FACING)), 3);
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+ } else if (state.is(Blocks.ANVIL)) {
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+ world.setBlock(pos, Blocks.CHIPPED_ANVIL.defaultBlockState().setValue(FACING, state.getValue(FACING)), 3);
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+ }
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+ if (!player.getAbilities().instabuild) {
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+ itemstack.shrink(world.purpurConfig.anvilDamageObsidianAmount);
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+ }
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+ world.playSound(null, pos, net.minecraft.sounds.SoundEvents.ANVIL_LAND, net.minecraft.sounds.SoundSource.BLOCKS, 1.0F, 1.0F);
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+ return InteractionResult.CONSUME;
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+ }
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+ }
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+ // Purpur end
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if (world.isClientSide) {
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return InteractionResult.SUCCESS;
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} else {
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index a38b75383704b910ca89de66b6058fb7825b9811..11be49c97e805f6b16b9139abc701b7214ac0d2d 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -699,8 +699,12 @@ public class PurpurWorldConfig {
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}
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public boolean anvilAllowColors = false;
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+ public int anvilRepairIngotsAmount = 0;
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+ public int anvilDamageObsidianAmount = 0;
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private void anvilSettings() {
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anvilAllowColors = getBoolean("blocks.anvil.allow-colors", anvilAllowColors);
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+ anvilRepairIngotsAmount = getInt("blocks.anvil.iron-ingots-used-for-repair", anvilRepairIngotsAmount);
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+ anvilDamageObsidianAmount = getInt("blocks.anvil.obsidian-used-for-damage", anvilDamageObsidianAmount);
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}
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public double azaleaGrowthChance = 0.0D;
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