Hide hidden players from entity selector

This commit is contained in:
William Blake Galbreath
2025-01-11 18:47:36 -08:00
committed by granny
parent facd3e2900
commit e3d2aa6d03
3 changed files with 47 additions and 80 deletions

View File

@@ -234,6 +234,7 @@ public class PurpurConfig {
public static String commandTPSBarTextColorLow = "<gradient:#ff5555:#aa0000><text></gradient>";
public static int commandTPSBarTickInterval = 20;
public static boolean commandGamemodeRequiresPermission = false;
public static boolean hideHiddenPlayersFromEntitySelector = false;
private static void commandSettings() {
commandTPSBarTitle = getString("settings.command.tpsbar.title", commandTPSBarTitle);
commandTPSBarProgressOverlay = BossBar.Overlay.valueOf(getString("settings.command.tpsbar.overlay", commandTPSBarProgressOverlay.name()));
@@ -246,6 +247,7 @@ public class PurpurConfig {
commandTPSBarTextColorLow = getString("settings.command.tpsbar.text-color.low", commandTPSBarTextColorLow);
commandTPSBarTickInterval = getInt("settings.command.tpsbar.tick-interval", commandTPSBarTickInterval);
commandGamemodeRequiresPermission = getBoolean("settings.command.gamemode.requires-specific-permission", commandGamemodeRequiresPermission);
hideHiddenPlayersFromEntitySelector = getBoolean("settings.command.hide-hidden-players-from-entity-selector", hideHiddenPlayersFromEntitySelector);
}
public static int barrelRows = 3;