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https://github.com/PurpurMC/Purpur.git
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Hide hidden players from entity selector
This commit is contained in:
committed by
granny
parent
facd3e2900
commit
e3d2aa6d03
@@ -234,6 +234,7 @@ public class PurpurConfig {
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public static String commandTPSBarTextColorLow = "<gradient:#ff5555:#aa0000><text></gradient>";
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public static int commandTPSBarTickInterval = 20;
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public static boolean commandGamemodeRequiresPermission = false;
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public static boolean hideHiddenPlayersFromEntitySelector = false;
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private static void commandSettings() {
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commandTPSBarTitle = getString("settings.command.tpsbar.title", commandTPSBarTitle);
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commandTPSBarProgressOverlay = BossBar.Overlay.valueOf(getString("settings.command.tpsbar.overlay", commandTPSBarProgressOverlay.name()));
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@@ -246,6 +247,7 @@ public class PurpurConfig {
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commandTPSBarTextColorLow = getString("settings.command.tpsbar.text-color.low", commandTPSBarTextColorLow);
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commandTPSBarTickInterval = getInt("settings.command.tpsbar.tick-interval", commandTPSBarTickInterval);
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commandGamemodeRequiresPermission = getBoolean("settings.command.gamemode.requires-specific-permission", commandGamemodeRequiresPermission);
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hideHiddenPlayersFromEntitySelector = getBoolean("settings.command.hide-hidden-players-from-entity-selector", hideHiddenPlayersFromEntitySelector);
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}
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public static int barrelRows = 3;
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