Add option to disable the copper oxidation proximity penalty

This commit is contained in:
Meln Cat
2025-01-12 17:59:48 -08:00
committed by granny
parent c7c5284324
commit e457ab00a8
3 changed files with 13 additions and 39 deletions

View File

@@ -145,6 +145,7 @@ public class PurpurWorldConfig {
public boolean persistentTileEntityDisplayName = true;
public int mobLastHurtByPlayerTime = 100;
public boolean milkClearsBeneficialEffects = true;
public boolean disableOxidationProximityPenalty = false;
private void miscGameplayMechanicsSettings() {
useBetterMending = getBoolean("gameplay-mechanics.use-better-mending", useBetterMending);
alwaysTameInCreative = getBoolean("gameplay-mechanics.always-tame-in-creative", alwaysTameInCreative);
@@ -179,6 +180,7 @@ public class PurpurWorldConfig {
persistentTileEntityDisplayName = getBoolean("gameplay-mechanics.persistent-tileentity-display-name", persistentTileEntityDisplayName);
mobLastHurtByPlayerTime = getInt("gameplay-mechanics.mob-last-hurt-by-player-time", mobLastHurtByPlayerTime);
milkClearsBeneficialEffects = getBoolean("gameplay-mechanics.milk-clears-beneficial-effects", milkClearsBeneficialEffects);
disableOxidationProximityPenalty = getBoolean("gameplay-mechanics.disable-oxidation-proximity-penalty", disableOxidationProximityPenalty);
}
public int daytimeTicks = 12000;