Updated Upstream (Paper & Tuinity)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
808bd9198 Add fast alternative constructor for Vector3f (#5339)
e849c51da fix #5336
0b25bacfc fix patch 'Remove streams from SensorNearest' (fixes #5330)
4d287e31c Use Adventure for `/version` command feedback, add copy to clipboard click event (#5333)

Tuinity Changes:
5b6d8beec: Update Upstream (Paper)
81d5fc1dd: Fix NPE in pickup logic for arrow
19ac6608f: Move region chunk unload & poi unload hook up
38ad5a1bd: Do not run close logic for inventories on chunk load
fb75a6f83: Do not allow the server to unload chunks at request of plugins
f87cb795f: Make entity tracker use highest range of passengers
71b089f18: Do not run raytrace logic for AIR
09e1a1036: Fix NPE in light exception handler
0ae7c2c23: Dump even more info for ticking entities
2e4a930c4: Store changed positions inside field on light engine
7734ef0a9: Detail player ticking in watchdog dumps
This commit is contained in:
BillyGalbreath
2021-03-11 15:01:18 -06:00
parent f8e609757f
commit e53522571d
36 changed files with 1125 additions and 221 deletions

View File

@@ -7,7 +7,7 @@ This prevents keeping arrows alive indefinitely (such as when the block
the arrow is stuck in gets removed, like a piston head going up/down)
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
index 74529a297540ea9c69952d88fe3bb5a13816dcef..2e11286e2baffa66bea9570b0377478cd45fac1e 100644
index 10cbddae4ede09ccec3b9c459c09fa18e2211238..ed662d59384a718a56149ea24f01115f62c30d91 100644
--- a/src/main/java/net/minecraft/server/EntityArrow.java
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
@@ -245,7 +245,7 @@ public abstract class EntityArrow extends IProjectile {