Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
0514fc4e2 Add missing effects
8f5d9effd Add getMainThreadExecutor to BukkitScheduler
313b5020b Allow adding items to BlockDropItemEvent (#5093)
9a556d9da [CI-SKIP] [Auto] Rebuild Patches
72b2768ad Inline shift fields in EnumDirection (#5082)
ffff53fa7 added option to disable pathfinding updates on block changes (#5123)
b67081fd7 add DragonEggFormEvent (fixes #5110) (#5112)
3eefafbaf Fix javadoc build
0081ed1c4 Add javadoc step to GH Actions
01082503e Add dropLeash variable to EntityUnleashEvent (#5130)
31f9f869a [CI-SKIP] Fix YourKit links in readme, fixes #5091
8ac27aa38 [Auto] Updated Upstream (CraftBukkit)
c4d9cc831 [Auto] Updated Upstream (Bukkit/CraftBukkit)
d0477d326 [Auto] Updated Upstream (CraftBukkit)
d9f5f7018 EntityMoveEvent (#4614)
This commit is contained in:
BillyGalbreath
2021-01-30 20:41:46 -06:00
parent f3644e18a2
commit e581a731bf
186 changed files with 206 additions and 451 deletions

View File

@@ -0,0 +1,59 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 22 Aug 2020 17:42:08 -0500
Subject: [PATCH] Item entity immunities
diff --git a/src/main/java/org/bukkit/entity/Item.java b/src/main/java/org/bukkit/entity/Item.java
index 0ee072645ecf1bf5feb74de6960947ef76db366e..cf3eb7a57e28a76c40e5efa192204766fc037bf5 100644
--- a/src/main/java/org/bukkit/entity/Item.java
+++ b/src/main/java/org/bukkit/entity/Item.java
@@ -120,4 +120,48 @@ public interface Item extends Entity {
*/
public void setWillAge(boolean willAge);
// Paper end
+
+ // Purpur start
+ /**
+ * Set whether or not this item is immune to cactus
+ *
+ * @param immuneToCactus True to make immune to cactus
+ */
+ void setImmuneToCactus(boolean immuneToCactus);
+
+ /**
+ * Check if item is immune to cactus
+ *
+ * @return True if immune to cactus
+ */
+ boolean isImmuneToCactus();
+
+ /**
+ * Set whether or not this item is immune to explosions
+ *
+ * @param immuneToExplosion True to make immune to explosions
+ */
+ void setImmuneToExplosion(boolean immuneToExplosion);
+
+ /**
+ * Check if item is immune to explosions
+ *
+ * @return True if immune to explosions
+ */
+ boolean isImmuneToExplosion();
+
+ /**
+ * Set whether or not this item is immune to fire
+ *
+ * @param immuneToFire True to make immune to fire
+ */
+ void setImmuneToFire(boolean immuneToFire);
+
+ /**
+ * Check if item is immune to fire
+ *
+ * @return True if immune to fire
+ */
+ boolean isImmuneToFire();
+ // Purpur end
}