make sniffer ridable

This commit is contained in:
granny
2023-03-18 21:29:23 -07:00
parent ab3bcc95b4
commit ea899cadeb
40 changed files with 264 additions and 229 deletions

View File

@@ -30,10 +30,10 @@ index ffde1d129c5434e7748cbdaac9109cbd3d0d29bc..057f4b71ff295cf6fed9cc5b86aa4034
entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
this.addFreshEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 39e8c47af17dadce6e253a803954b50341dcba9c..fd9f7d6c52454e520411ab76142c7b93c04b6205 100644
index 2633d54585678dcbe0b8131d3b28e502cc76b5f8..6a1d6578b8d95b7afcb12de0316d89ffe744d167 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -1468,6 +1468,7 @@ public class PurpurWorldConfig {
@@ -1477,6 +1477,7 @@ public class PurpurWorldConfig {
public double zombieHorseJumpStrengthMax = 1.0D; // TODO: re-implement
public double zombieHorseMovementSpeedMin = 0.2D; // TODO: re-implement
public double zombieHorseMovementSpeedMax = 0.2D; // TODO: re-implement
@@ -41,7 +41,7 @@ index 39e8c47af17dadce6e253a803954b50341dcba9c..fd9f7d6c52454e520411ab76142c7b93
private void zombieHorseSettings() {
zombieHorseRidableInWater = getBoolean("mobs.zombie_horse.ridable-in-water", zombieHorseRidableInWater);
zombieHorseCanSwim = getBoolean("mobs.zombie_horse.can-swim", zombieHorseCanSwim);
@@ -1483,6 +1484,7 @@ public class PurpurWorldConfig {
@@ -1492,6 +1493,7 @@ public class PurpurWorldConfig {
zombieHorseJumpStrengthMax = getDouble("mobs.zombie_horse.attributes.jump_strength.max", zombieHorseJumpStrengthMax);
zombieHorseMovementSpeedMin = getDouble("mobs.zombie_horse.attributes.movement_speed.min", zombieHorseMovementSpeedMin);
zombieHorseMovementSpeedMax = getDouble("mobs.zombie_horse.attributes.movement_speed.max", zombieHorseMovementSpeedMax);