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Add playPickupItemAnimation to LivingEntity
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@@ -0,0 +1,39 @@
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From 1628dc68442402b9fe5f25bbc0e94643a29fd7d6 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Sat, 19 Oct 2019 02:25:05 -0500
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Subject: [PATCH] Add playPickupItemAnimation to LivingEntity
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---
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.../java/org/bukkit/entity/LivingEntity.java | 17 +++++++++++++++++
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1 file changed, 17 insertions(+)
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 7196c1b79..5789b4584 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -731,5 +731,22 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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* @param jumping Jump state
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*/
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void setJumping(boolean jumping);
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+
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+ /**
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+ * Plays pickup item animation
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+ *
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+ * @param item Item to pickup
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+ */
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+ default void playPickupItemAnimation(@NotNull Item item) {
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+ playPickupItemAnimation(item, item.getItemStack().getAmount());
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+ }
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+
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+ /**
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+ * Plays pickup item animation
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+ *
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+ * @param item Item to pickup
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+ * @param quantity Quantity of item
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+ */
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+ void playPickupItemAnimation(@NotNull Item item, int quantity);
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// Purpur end
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}
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--
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2.23.0.rc1
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