Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@59797420 26.2
PaperMC/Paper@389befc2 drop old ATs
PaperMC/Paper@14bb579b fix bad exhaustion reasons for player movement
PaperMC/Paper@0b4fed78 fix misc issues
PaperMC/Paper@384ff989 fix contract of ItemContainerContents#contents
PaperMC/Paper@af55c9de Fix Geyser particle options waterBlocks precondition (#13961)
PaperMC/Paper@1daadd58 Prevent EnderDragon and Wither from receiving effect of vanilla sources (#13956)
PaperMC/Paper@ca8eb49f Mention MOJIRA issue for correct stacktrace fix in FileFixerUpper [ci/skip] (#13962)
PaperMC/Paper@80d10989 Expose Entity Source for EntityPotionEffectEvent (#13957)
PaperMC/Paper@2c0341f9 Update adventure to 5.1.1
PaperMC/Paper@649002a4 fix IOOB for '..' namespace
PaperMC/Paper@783b6f09 add preconditions to particles
This commit is contained in:
granny
2026-06-17 18:13:32 -07:00
parent 26a1e028a1
commit ee4e8d60b5
32 changed files with 220 additions and 219 deletions

View File

@@ -1,7 +1,7 @@
--- a/net/minecraft/world/effect/SaturationMobEffect.java
+++ b/net/minecraft/world/effect/SaturationMobEffect.java
@@ -16,7 +_,8 @@
int oldFoodLevel = player.getFoodData().foodLevel;
int oldFoodLevel = player.getFoodData().getFoodLevel();
org.bukkit.event.entity.FoodLevelChangeEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callFoodLevelChangeEvent(player, amplification + 1 + oldFoodLevel);
if (!event.isCancelled()) {
- player.getFoodData().eat(event.getFoodLevel() - oldFoodLevel, 1.0F);

View File

@@ -14,14 +14,14 @@
public double zOld;
+ public float maxUpStep; // Purpur - Add option to set armorstand step height
public boolean noPhysics;
- public final RandomSource random = SHARED_RANDOM; // Paper - Share random for entities to make them more random
- protected final RandomSource random = SHARED_RANDOM; // Paper - Share random for entities to make them more random
+ public final RandomSource random; // Paper - Share random for entities to make them more random // Purpur - Add toggle for RNG manipulation
public int tickCount;
private int remainingFireTicks;
private final EntityFluidInteraction fluidInteraction = new EntityFluidInteraction(Set.of(FluidTags.WATER, FluidTags.LAVA));
@@ -331,8 +_,8 @@
public @Nullable PortalProcessor portalProcess;
public int portalCooldown;
private int portalCooldown;
private boolean invulnerable;
- protected UUID uuid = Mth.createInsecureUUID(this.random);
- protected String stringUUID = this.uuid.toString();
@@ -66,7 +66,7 @@
&& this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v)
&& (!(this instanceof Player player) || !player.getAbilities().invulnerable))) {
// Paper end - Configurable nether ceiling damage
+ if (this.level.purpurConfig.teleportOnNetherCeilingDamage && this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER && this instanceof ServerPlayer player) player.teleport(org.bukkit.craftbukkit.util.CraftLocation.toBukkit(this.level.levelData.getRespawnData().pos(), this.level)); else // Purpur - Add option to teleport to spawn on nether ceiling damage
+ if (this.level.purpurConfig.teleportOnNetherCeilingDamage && this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER && this instanceof ServerPlayer player) player.teleport(org.bukkit.craftbukkit.util.CraftLocation.toBukkit(this.level.getLevelData().getRespawnData().pos(), this.level)); else // Purpur - Add option to teleport to spawn on nether ceiling damage
this.onBelowWorld();
}
}

View File

@@ -6,7 +6,7 @@
if (damagePerBlock > 0.0) {
+ // Purpur start - Add option to teleport to spawn if outside world border
+ if (this.level().purpurConfig.teleportIfOutsideBorder && this instanceof ServerPlayer serverPlayer) {
+ serverPlayer.teleport(org.bukkit.craftbukkit.util.CraftLocation.toBukkit(this.level().levelData.getRespawnData().pos(), this.level()));
+ serverPlayer.teleport(org.bukkit.craftbukkit.util.CraftLocation.toBukkit(this.level().getLevelData().getRespawnData().pos(), this.level()));
+ return;
+ }
+ // Purpur end - Add option to teleport to spawn if outside world border
@@ -31,7 +31,7 @@
}
@Override
@@ -1070,14 +_,32 @@
@@ -1046,14 +_,32 @@
if (targetingEntity != null) {
ItemStack itemStack = this.getItemBySlot(EquipmentSlot.HEAD);
@@ -72,7 +72,7 @@
return visibilityPercent;
}
@@ -1127,6 +_,7 @@
@@ -1103,6 +_,7 @@
Iterator<MobEffectInstance> iterator = this.activeEffects.values().iterator();
while (iterator.hasNext()) {
MobEffectInstance effect = iterator.next();
@@ -80,7 +80,7 @@
EntityPotionEffectEvent event = CraftEventFactory.callEntityPotionEffectChangeEvent(this, effect, null, cause, EntityPotionEffectEvent.Action.CLEARED);
if (event.isCancelled()) {
continue;
@@ -1459,7 +_,23 @@
@@ -1441,7 +_,23 @@
this.stopSleeping();
}
@@ -105,7 +105,7 @@
if (damage < 0.0F) {
damage = 0.0F;
}
@@ -1722,10 +_,10 @@
@@ -1704,10 +_,10 @@
protected @Nullable Player resolvePlayerResponsibleForDamage(final DamageSource source) {
Entity sourceEntity = source.getEntity();
if (sourceEntity instanceof Player playerSource) {
@@ -118,7 +118,7 @@
} else {
this.lastHurtByPlayer = null;
this.lastHurtByPlayerMemoryTime = 0;
@@ -1777,6 +_,17 @@
@@ -1759,6 +_,17 @@
}
}
@@ -136,7 +136,7 @@
final org.bukkit.inventory.EquipmentSlot handSlot = (usedHand != null) ? org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(usedHand) : null;
final EntityResurrectEvent event = new EntityResurrectEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), handSlot);
event.setCancelled(protectionItem == null);
@@ -1930,8 +_,10 @@
@@ -1912,8 +_,10 @@
protected void dropAllDeathLoot(final ServerLevel level, final DamageSource source) {
boolean playerKilled = this.lastHurtByPlayerMemoryTime > 0;
if (this.shouldDropLoot(level)) {
@@ -147,7 +147,7 @@
}
this.dropEquipment(level);
@@ -3280,6 +_,7 @@
@@ -3262,6 +_,7 @@
float dmg = (float)(diff * 10.0 - 3.0);
if (dmg > 0.0F) {
this.playSound(this.getFallDamageSound((int)dmg), 1.0F, 1.0F);
@@ -155,7 +155,7 @@
this.hurt(this.damageSources().flyIntoWall(), dmg);
}
}
@@ -4773,6 +_,12 @@
@@ -4755,6 +_,12 @@
? slot == EquipmentSlot.MAINHAND && this.canUseSlot(EquipmentSlot.MAINHAND)
: slot == equippable.slot() && this.canUseSlot(equippable.slot()) && equippable.canBeEquippedBy(this.typeHolder());
}

View File

@@ -9,7 +9,7 @@
xpCount = 12000;
}
xpCount = this.expToDrop; // CraftBukkit - SPIGOT-2420: Moved up to #getExpReward method
@@ -960,6 +_,7 @@
@@ -965,6 +_,7 @@
@Override
protected boolean canRide(final Entity vehicle) {

View File

@@ -63,7 +63,7 @@
}
this.bossEvent.setProgress(this.getHealth() / this.getMaxHealth());
@@ -579,6 +_,7 @@
@@ -584,6 +_,7 @@
@Override
protected boolean canRide(final Entity vehicle) {

View File

@@ -2,13 +2,13 @@
+++ b/net/minecraft/world/entity/monster/Creeper.java
@@ -56,6 +_,7 @@
public int explosionRadius = 3;
public boolean droppedSkulls;
private boolean droppedSkulls;
public @Nullable Entity entityIgniter; // CraftBukkit
+ private boolean exploding = false; // Purpur - Config to make Creepers explode on death
public Creeper(final EntityType<? extends Creeper> type, final Level level) {
super(type, level);
@@ -159,6 +_,27 @@
@@ -159,6 +_,26 @@
return false; // CraftBukkit
}
@@ -25,11 +25,10 @@
+
+ // Purpur start - Config to make Creepers explode on death
+ @Override
+ protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel world, DamageSource damageSource) {
+ if (!this.exploding && this.level().purpurConfig.creeperExplodeWhenKilled && damageSource.getEntity() instanceof net.minecraft.server.level.ServerPlayer) {
+ protected void dropAllDeathLoot(final ServerLevel level, final DamageSource source) {
+ if (!this.exploding && this.level().purpurConfig.creeperExplodeWhenKilled && source.getEntity() instanceof net.minecraft.server.level.ServerPlayer) {
+ this.explodeCreeper();
+ }
+ return super.dropAllDeathLoot(world, damageSource);
+ }
+ // Purpur end - Config to make Creepers explode on death
+

View File

@@ -2,7 +2,7 @@
+++ b/net/minecraft/world/entity/projectile/arrow/AbstractArrow.java
@@ -79,6 +_,7 @@
private @Nullable List<Entity> piercedAndKilledEntities;
public ItemStack pickupItemStack = this.getDefaultPickupItem();
private ItemStack pickupItemStack = this.getDefaultPickupItem();
public @Nullable ItemStack firedFromWeapon = null;
+ public net.minecraft.world.item.enchantment.ItemEnchantments actualEnchantments = net.minecraft.world.item.enchantment.ItemEnchantments.EMPTY; // Purpur - Add an option to fix MC-3304 projectile looting

View File

@@ -3,7 +3,7 @@
@@ -348,6 +_,7 @@
}
public static boolean isBlockedChestByBlock(final BlockGetter level, final BlockPos pos) {
private static boolean isBlockedChestByBlock(final BlockGetter level, final BlockPos pos) {
+ if (level instanceof Level level1 && level1.purpurConfig.chestOpenWithBlockOnTop) return false; // Purpur - Option for chests to open even with a solid block on top
BlockPos above = pos.above();
return level.getBlockState(above).isRedstoneConductor(level, above);