Updated Upstream (Paper)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@8e6554a Fix sending disconnect packet in phases where it doesn't exist
PaperMC/Paper@06e69c8 Use CommandSourceStack in AsyncPlayerSendCommandsEvent (#10826)
PaperMC/Paper@a47e11d fix knockback events (#10831)
PaperMC/Paper@3181470 Add entity heal API (#10267)
This commit is contained in:
granny
2024-05-30 18:44:08 -07:00
parent b1464f3bf7
commit ee56117c43
11 changed files with 47 additions and 47 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Configurable void damage height and damage
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 5ebf68635f868c17bc56a3397e3ceed7b7507aa6..e4e240b227fbde9dee03d7a3fa8364e3b129da88 100644
index 8feace82105dccd2db3872a7e735ce376397abc8..90788e4ffdc6f38675aa859e3b2ff185046ac3fc 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -947,7 +947,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
@@ -18,10 +18,10 @@ index 5ebf68635f868c17bc56a3397e3ceed7b7507aa6..e4e240b227fbde9dee03d7a3fa8364e3
&& (!(this instanceof Player player) || !player.getAbilities().invulnerable))) {
// Paper end - Configurable nether ceiling damage
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 965fdc5701162aad8656b09c8930448e47db0f3c..7f9b6688066298655d7b722d8d47ad1700326fcb 100644
index 3c023e4c810b7bc3693b944d284f493ccb874253..c0dd4b16056686ad00d82b32e8d73f985b7023b3 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -2592,7 +2592,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
@@ -2582,7 +2582,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
@Override
protected void onBelowWorld() {