port Phantoms burn in light patch

This commit is contained in:
granny
2025-01-07 17:59:38 -08:00
committed by granny
parent b1c58c8b7d
commit f04709de78
3 changed files with 58 additions and 76 deletions

View File

@@ -1210,6 +1210,9 @@ public class PurpurWorldConfig {
public double phantomSpawnLocalDifficultyChance = 3.0D;
public int phantomSpawnMinPerAttempt = 1;
public int phantomSpawnMaxPerAttempt = -1;
public int phantomBurnInLight = 0;
public boolean phantomIgnorePlayersWithTorch = false;
public boolean phantomBurnInDaylight = true;
private void phantomSettings() {
phantomRidable = getBoolean("mobs.phantom.ridable", phantomRidable);
phantomRidableInWater = getBoolean("mobs.phantom.ridable-in-water", phantomRidableInWater);
@@ -1240,6 +1243,9 @@ public class PurpurWorldConfig {
phantomSpawnLocalDifficultyChance = getDouble("mobs.phantom.spawn.local-difficulty-chance", phantomSpawnLocalDifficultyChance);
phantomSpawnMinPerAttempt = getInt("mobs.phantom.spawn.per-attempt.min", phantomSpawnMinPerAttempt);
phantomSpawnMaxPerAttempt = getInt("mobs.phantom.spawn.per-attempt.max", phantomSpawnMaxPerAttempt);
phantomBurnInLight = getInt("mobs.phantom.burn-in-light", phantomBurnInLight);
phantomBurnInDaylight = getBoolean("mobs.phantom.burn-in-daylight", phantomBurnInDaylight);
phantomIgnorePlayersWithTorch = getBoolean("mobs.phantom.ignore-players-with-torch", phantomIgnorePlayersWithTorch);
}
public boolean pigRidable = false;