Implement squid colors for rainglow fabric mod (#1141)

This commit is contained in:
BillyGalbreath
2022-10-01 18:18:16 -05:00
committed by GitHub
parent 69c104dc6e
commit f093c6481e
202 changed files with 1064 additions and 935 deletions

View File

@@ -28,10 +28,10 @@ index eab96c9b53cd608ff99cdad06721cd19e490ad14..6e6559b7edbabc000ac47617ab064e43
entityhorseskeleton.setPos((double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ());
this.addFreshEntity(entityhorseskeleton, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
index 3e86f0fa382a80250c9b9a0e97eb6544b597760d..3657c311c2be4c8f9f6c8816c885bce7ed621f0f 100644
index ebea7fe95f5722eb526aa94787e899f9bbfe6e72..c48312f89859787cdecf667becee866a10c88e3b 100644
--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
@@ -1457,6 +1457,7 @@ public class PurpurWorldConfig {
@@ -1458,6 +1458,7 @@ public class PurpurWorldConfig {
public double zombieHorseJumpStrengthMax = 1.0D;
public double zombieHorseMovementSpeedMin = 0.2D;
public double zombieHorseMovementSpeedMax = 0.2D;
@@ -39,7 +39,7 @@ index 3e86f0fa382a80250c9b9a0e97eb6544b597760d..3657c311c2be4c8f9f6c8816c885bce7
private void zombieHorseSettings() {
zombieHorseRidableInWater = getBoolean("mobs.zombie_horse.ridable-in-water", zombieHorseRidableInWater);
zombieHorseCanSwim = getBoolean("mobs.zombie_horse.can-swim", zombieHorseCanSwim);
@@ -1472,6 +1473,7 @@ public class PurpurWorldConfig {
@@ -1473,6 +1474,7 @@ public class PurpurWorldConfig {
zombieHorseJumpStrengthMax = getDouble("mobs.zombie_horse.attributes.jump_strength.max", zombieHorseJumpStrengthMax);
zombieHorseMovementSpeedMin = getDouble("mobs.zombie_horse.attributes.movement_speed.min", zombieHorseMovementSpeedMin);
zombieHorseMovementSpeedMax = getDouble("mobs.zombie_horse.attributes.movement_speed.max", zombieHorseMovementSpeedMax);