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https://github.com/PurpurMC/Purpur.git
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Implement squid colors for rainglow fabric mod (#1141)
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@@ -5,7 +5,7 @@ Subject: [PATCH] One Punch Man!
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 2838c9ae7d598e9e53f4e5d59c2bf5927e0d9bbe..c318a83363048e052333e98705f94217039662c4 100644
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index 2e8ac4ba143c12c2da5487ff817baa7fe3bd5926..ebed5983846bb4cfde5ecb06f99b3df8f514b6f3 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2223,6 +2223,20 @@ public abstract class LivingEntity extends Entity {
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@@ -30,10 +30,10 @@ index 2838c9ae7d598e9e53f4e5d59c2bf5927e0d9bbe..c318a83363048e052333e98705f94217
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if (human) {
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// PAIL: Be sure to drag all this code from the EntityHuman subclass each update.
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index 46fbf50268f8531c11efccba0f971b19bdfd4a0e..b2bcd43db51bad65f2dc7e01333b504ea3a751f0 100644
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index 895c988fa77059783527d7f73274694ca5e96fd8..ec9c6cea5cdd4931ff75f8ceee1cd9592f04e9b3 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -344,6 +344,7 @@ public class PurpurWorldConfig {
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@@ -345,6 +345,7 @@ public class PurpurWorldConfig {
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public boolean teleportIfOutsideBorder = false;
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public boolean totemOfUndyingWorksInInventory = false;
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public boolean playerFixStuckPortal = false;
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@@ -41,7 +41,7 @@ index 46fbf50268f8531c11efccba0f971b19bdfd4a0e..b2bcd43db51bad65f2dc7e01333b504e
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private void playerSettings() {
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if (PurpurConfig.version < 19) {
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boolean oldVal = getBoolean("gameplay-mechanics.player.idle-timeout.mods-target", idleTimeoutTargetPlayer);
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@@ -362,6 +363,7 @@ public class PurpurWorldConfig {
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@@ -363,6 +364,7 @@ public class PurpurWorldConfig {
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teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
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totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
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playerFixStuckPortal = getBoolean("gameplay-mechanics.player.fix-stuck-in-portal", playerFixStuckPortal);
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