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Update to 1.19.1
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@@ -5,10 +5,10 @@ Subject: [PATCH] Alternative Keepalive Handling
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index b51608b2eaaaa4bf4b89fbd379aa649c3a219c38..da310a616bf5edd2dd9a0b4cbadd5ffec0f22315 100644
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index 9bdaaa3f7845e300ad172d5167daa4187aa6fb0c..f8233800fad7d62da8b4c5d6baa19afd3c5bb45a 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -245,6 +245,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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@@ -258,6 +258,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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private long keepAliveTime = Util.getMillis();
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private boolean keepAlivePending;
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private long keepAliveChallenge;
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@@ -16,7 +16,7 @@ index b51608b2eaaaa4bf4b89fbd379aa649c3a219c38..da310a616bf5edd2dd9a0b4cbadd5ffe
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// CraftBukkit start - multithreaded fields
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private final AtomicInteger chatSpamTickCount = new AtomicInteger();
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private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
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@@ -396,6 +397,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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@@ -424,6 +425,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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long currentTime = Util.getMillis();
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long elapsedTime = currentTime - this.keepAliveTime;
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@@ -38,7 +38,7 @@ index b51608b2eaaaa4bf4b89fbd379aa649c3a219c38..da310a616bf5edd2dd9a0b4cbadd5ffe
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if (this.keepAlivePending) {
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if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
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ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
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@@ -3366,6 +3382,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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@@ -3577,6 +3593,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void handleKeepAlive(ServerboundKeepAlivePacket packet) {
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