Updated Upstream (Paper & Pufferfish)

Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@ec3cfa9 Only create paper.yml-README.txt on config conversion (#8334)
PaperMC/Paper@928bcc8 Updated Upstream (Bukkit/CraftBukkit) (#8430)
PaperMC/Paper@616db71 Fix nothing mlg (#8432)
PaperMC/Paper@011caa4 [ci skip] Minor patch cleanup
PaperMC/Paper@15e1748 Avoid resizing of ArrayList in ChunkMap#getPlayers (#8416)
PaperMC/Paper@ad3d357 Remove unnecessary onTrackingStart during nav warning
PaperMC/Paper@9d63b07 Fix custom piglin interest items (#8097)
PaperMC/Paper@ff67f1f EntityPickupItemEvent fixes (#8096)

Pufferfish Changes:
pufferfish-gg/Pufferfish@08aeb1a Updated Upstream (Paper)
pufferfish-gg/Pufferfish@58865aa Updated Upstream (Paper)
pufferfish-gg/Pufferfish@d960687 Updated Upstream (Paper)
pufferfish-gg/Pufferfish@9d9a0e1 Update snakeyaml dependency
This commit is contained in:
BillyGalbreath
2022-10-05 04:26:13 -05:00
parent b54122adf4
commit f5ae75874a
31 changed files with 140 additions and 155 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] LivingEntity safeFallDistance
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index dbf1ef9297efd628f8479c63217919d179418295..4dbe0ed1a9bfd97450cb28ba2d105c25d1416c6a 100644
index b93edb473c47bd49d0c6f1e39ad36063771672d5..e570000f7314946fdab54abecea059a4c78a43e8 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -255,6 +255,7 @@ public abstract class LivingEntity extends Entity {
@@ -27,7 +27,7 @@ index dbf1ef9297efd628f8479c63217919d179418295..4dbe0ed1a9bfd97450cb28ba2d105c25
if (!state.isAir()) {
double d1 = Math.min((double) (0.2F + f / 15.0F), 2.5D);
@@ -1988,7 +1989,7 @@ public abstract class LivingEntity extends Entity {
@@ -1991,7 +1992,7 @@ public abstract class LivingEntity extends Entity {
MobEffectInstance mobeffect = this.getEffect(MobEffects.JUMP);
float f2 = mobeffect == null ? 0.0F : (float) (mobeffect.getAmplifier() + 1);