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prepare for 1.21.4 update
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@@ -1,94 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 10 Oct 2020 14:29:55 -0500
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Subject: [PATCH] Configurable daylight cycle
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index e1858bc2b043f0edf5d3f1393340f40aa7bcb36a..1349b2bbdc38e9f13617c78d3f1079b9e36aece4 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1858,7 +1858,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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long worldTime = level.getGameTime();
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final ClientboundSetTimePacket worldPacket = new ClientboundSetTimePacket(worldTime, dayTime, doDaylight);
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for (Player entityhuman : level.players()) {
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- if (!(entityhuman instanceof ServerPlayer) || (tickCount + entityhuman.getId()) % 20 != 0) {
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+ if (!(entityhuman instanceof ServerPlayer) || (!level.isForceTime() && (tickCount + entityhuman.getId()) % 20 != 0)) { // Purpur
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continue;
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}
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ServerPlayer entityplayer = (ServerPlayer) entityhuman;
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 8584dfc20fcbf8c1f490dfe117f2cd72a5aaf3be..cc1edc2e4d62501fcce5353e622e24268b1ab698 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -223,6 +223,8 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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private final StructureManager structureManager;
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private final StructureCheck structureCheck;
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private final boolean tickTime;
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+ private double preciseTime; // Purpur
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+ private boolean forceTime; // Purpur
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private final RandomSequences randomSequences;
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// CraftBukkit start
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@@ -694,6 +696,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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this.chunkDataController = new ca.spottedleaf.moonrise.patches.chunk_system.io.datacontroller.ChunkDataController((ServerLevel)(Object)this, this.chunkTaskScheduler);
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// Paper end - rewrite chunk system
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this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
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+ this.preciseTime = this.serverLevelData.getDayTime(); // Purpur
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}
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// Paper start
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@@ -873,6 +876,13 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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this.serverLevelData.getScheduledEvents().tick(this.server, i);
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Profiler.get().pop();
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if (this.serverLevelData.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
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+ // Purpur start
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+ int incrementTicks = isDay() ? this.purpurConfig.daytimeTicks : this.purpurConfig.nighttimeTicks;
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+ if (incrementTicks != 12000) {
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+ this.preciseTime += 12000 / (double) incrementTicks;
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+ this.setDayTime(this.preciseTime);
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+ } else
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+ // Purpur end
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this.setDayTime(this.levelData.getDayTime() + 1L);
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}
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@@ -881,7 +891,21 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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public void setDayTime(long timeOfDay) {
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this.serverLevelData.setDayTime(timeOfDay);
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+ // Purpur start
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+ this.preciseTime = timeOfDay;
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+ this.forceTime = false;
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}
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+ public void setDayTime(double i) {
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+ this.serverLevelData.setDayTime((long) i);
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+ this.forceTime = true;
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+ // Purpur end
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+ }
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+
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+ // Purpur start
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+ public boolean isForceTime() {
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+ return this.forceTime;
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+ }
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+ // Purpur end
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public void tickCustomSpawners(boolean spawnMonsters, boolean spawnAnimals) {
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Iterator iterator = this.customSpawners.iterator();
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diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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index 0716bd2728be4fcaa4f13485591008ce270ecf82..1060208faaa18020c5762a2eb4851f6148b5f215 100644
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--- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java
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@@ -119,6 +119,13 @@ public class PurpurWorldConfig {
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raidCooldownSeconds = getInt("gameplay-mechanics.raid-cooldown-seconds", raidCooldownSeconds);
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}
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+ public int daytimeTicks = 12000;
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+ public int nighttimeTicks = 12000;
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+ private void daytimeCycleSettings() {
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+ daytimeTicks = getInt("gameplay-mechanics.daylight-cycle-ticks.daytime", daytimeTicks);
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+ nighttimeTicks = getInt("gameplay-mechanics.daylight-cycle-ticks.nighttime", nighttimeTicks);
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+ }
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+
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public int elytraDamagePerSecond = 1;
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public double elytraDamageMultiplyBySpeed = 0;
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public int elytraDamagePerFireworkBoost = 0;
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